Tales of Zestiria
Tales of Zestiria

Cheat Engine tables for Tales of Zestiria

Table Contents
Game Engine Version: 45

Zestiria.CT

  • Enable
    • Camera
      • idk lmao
        • Pos
          • X
          • Y
          • Z
        • Pos2?
          • X
          • Y
          • Z
        • Rotation? not correct
          • X?
          • Y?
          • Z?
      • Height
      • Zoom
      • Actual Height
      • Actual Zoom
    • Show all entries in enemy book
      • Not enabling this will cause your game to crash upon opening the Enemy Book!
      • Workaround for fixed_string exception (Base game)
        • No Adventure Items DLC installed
        • No God Eater DLC installed
      • Workaround for fixed_string exception (Alisha DLC)
        • No Adventure Items DLC installed
        • No God Eater DLC installed
    • Alisha can armatize
      • Alisha can armatize check
      • armatization model
      • armatization hair
      • armatization_weapon check fix
    • Notes
      • Dropdowns
        • dropdown: Weakness
        • dropdown: No/Yes
        • dropdown: Enemy List
        • dropdown: Party Formation
        • dropdown: Disabled/Enabled
        • dropdown: Arte List
        • dropdown: Status attributes
        • dropdown: Enabled/Disabled
      • Turn off friendly AI byte
      • Pause byte
      • Fight end byte
      • Map load shenanigans
      • Coordinates
        • Move in-game to populate this!
        • X
        • Y
        • Z
      • Enemy Book Data - from Frubam, expanded
        • ENE_XXXX" tag offset
          • ENE_XXXX" tag
        • Enemy value (0x04)
        • ENE_XXXX" tag 2 offset
          • ENE_XXXX" tag
        • Player value
        • To Walk/Run/Quickstep Animation tag (0x10)
          • Walk/Run/Quickstep Animation tag
        • ?
        • Name tag offset
          • Name tag
        • ?
        • ?
        • ?
        • ?
        • ?
        • ?
        • ?
        • ?
        • ?
        • ?
        • ?
        • Neutral Spacing btwn Player and Target (0x48)
        • ?
        • ?
        • ?
        • ?
        • Offset to ?
          • ?
        • Character Level (0x60)
        • ?
        • ?
        • Max HP (0x6C)
        • ?
        • ?
        • Attack (0x78)
        • Arte Attack (0x7C)
        • Defense (0x80)
        • Arte Defense (0x84)
        • Focus (0x88)
        • Enemy Skill (0x8C)
        • Enemy Skill Multiplier (0x90)
        • ?
        • ?
        • ?
        • ?
        • ?
        • Offset to ?
          • ?
        • ?
        • ?
        • Enemy Affinity offset (0xB4)
          • Might overlap with weakness if there's only 1 affinity!
          • Enemy Affinity 1
          • Enemy Affinity 2
        • Number of Enemy Affinities(0xB8)
        • Weakness offset
          • Physical
          • Fire
          • Earth
          • Water
          • Wind
        • Number of Enemy Weaknesses
        • Offset to ?
          • ?
        • ?
        • ?
        • ?
        • Boss?
        • ?
        • ?
        • Attack Type (0xD4)
        • ?
        • Normal Run Speed (0xDC)
        • ?
        • Model Turn Speed (0xE4)
        • ?
        • ?
        • ?
        • ?
        • ?
        • ?
        • ?
        • Power Link (0x104)(invalid if PLM = 0)
        • Power Link Multiplier(in %)(0x108)
        • Model Size Multiplier(loads before battle) (0x10C)
        • ?
        • Model Run Anim Spd(not actual spd) (0x114)
        • ?
        • ?
        • ?
        • ?
        • ?
        • ?
        • Enemy Book Image tag offset (0x130)
          • !!Graphical User Interface Menu Enemy Book Image[tag meaning]
          • Enemy Book Image tag
        • Voice value (0x134)
        • ?
        • SEL tag offset
          • SEL tag
      • Item data
        • Item number
        • Item offset
          • Item tag
        • Name offset
          • Name tag
        • Description offset
          • Description tag
        • ?
        • ?
        • ?
        • ?
        • Offset to model?
          • ?
          • Offset to model?
            • Model tag
        • ?
        • ?
        • ?
        • ?
        • ?
        • ?
        • ?
        • ?
        • Offset to ?
          • ?
        • ?
        • Character that can equip
        • ?
        • ?
        • ?
        • Cost to equip
        • ?
        • ?
        • ?
      • Char load bool
      • Control allowed bool
      • Movement allowed bool
      • DEBUG STATE(?)
      • Disable falling map reload (Seraphim message)
      • BATTLEEVENTDATA editor
        • Edit
          • Enemy offset?
            • Enemy
          • ?
          • ID?
          • BATTLE EVENT offset
            • BATTLE EVENT
          • ?
          • ?
          • Position offset?
            • Position?
          • Event offset?
            • Event?
      • EVENTENCOUNTGROUP editor
        • Edit
          • Event offset?
            • Event?
          • ?
          • ID
          • EGP offset
            • EGP
          • ?
          • ?
          • Flags
          • Flags
          • Flags
          • Arena size?
          • ?
          • ?
          • ?
          • ?
          • ?
          • ?
          • ?
          • Enemy offset
            • Enemy
          • Enemy size
      • Expand battle arena size
      • BTL unit data
        • Enable
        • Template
          • Pointer to ?
            • Pointer to ?
              • Pointer to enemy data
                • Pointer to stats
                  • Character ID
                  • Current HP
                  • Current SC
                  • Current BG
                  • Current BG Gain
              • Team
              • Character (Party) ID
              • Combo Counter
      • Arte Properties Editor - from Frubam, expanded
        • Hover
        • Edit
          • Arte ID
          • Offset to arte file name
            • Arte file name
          • Offset to ?
            • ?
          • Offset to cut-in
            • Cut-in
          • Offset to arte name
            • Arte name
          • Offset to description
            • Description
          • Offset to sound effect
            • Sound effect
          • Offset to status attributes
            • Status attribute 1
            • Status attribute 2
          • Amount of status attributes
          • Arte type
          • Arte tier?
          • Arte icon type
          • Elemental affinity
          • ?
          • Spirit Chain
          • Power
          • Number of hits (damage divide)
          • Enemy type affinity
          • Cast time
          • ?
          • ?
          • Next arte
          • ?
          • Semi-Auto max use range
          • ?
          • Flags
            • Aerial use
            • ?
            • ?
            • ?
            • kd?
            • Auto arte toggleable
            • ?
            • ?
            • ?
            • ?
            • ?
            • ?
            • ?
            • ?
            • ?
            • ?
            • ?
            • ?
            • ?
            • ?
            • ?
            • ?
            • ?
            • ?
            • ?
            • ?
            • ?
            • ?
            • ?
            • ?
            • ?
            • ?
          • Number of frames to stagger after arte
          • ?
          • ?
          • Which armatus can access? unsure
            • Human?
            • Seraph?
            • Armatus?
            • ?
          • ?

Description


                    
Warning: Use responsibly. Disable before multiplayer or online sessions.

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Uploaded by iliak

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