Cheat Engine tables for Dragon's Dogma 2
DD2.CT
- Toggle Compact View
- Get stamia
-
- Usage: menu->status
-
- value
-
- max
- Get gold
-
- value 1
- inf. HP
- Shop: fast restock
- Craft: item amt no decrease
- Item use: no change
- Learn skill: JP no decrease
- Get current item amount
-
- ID?
-
- Stock
- app.CharacterManager (Player)
-
- base (May need to wait for seconds)
-
- <ManualPlayerPlayer>k__BackingField
-
- app.Human (Human)
-
- <JobContext>k__BackingField
-
- EquipedArmors
-
- [0] [app.JobContext.EquipedArmor]
-
- RightWeapon
-
- LeftWeapon
-
- TopsStyle
-
- PantsStyle
-
- HelmStyle
-
- MantleStyle
-
- [1] [app.JobContext.EquipedArmor]
-
- RightWeapon
-
- LeftWeapon
-
- TopsStyle
-
- PantsStyle
-
- HelmStyle
-
- MantleStyle
-
- [2] [app.JobContext.EquipedArmor]
-
- RightWeapon
-
- LeftWeapon
-
- TopsStyle
-
- PantsStyle
-
- HelmStyle
-
- MantleStyle
-
- [3] [app.JobContext.EquipedArmor]
-
- RightWeapon
-
- LeftWeapon
-
- TopsStyle
-
- PantsStyle
-
- HelmStyle
-
- MantleStyle
-
- [4] [app.JobContext.EquipedArmor]
-
- RightWeapon
-
- LeftWeapon
-
- TopsStyle
-
- PantsStyle
-
- HelmStyle
-
- MantleStyle
-
- [5] [app.JobContext.EquipedArmor]
-
- RightWeapon
-
- LeftWeapon
-
- TopsStyle
-
- PantsStyle
-
- HelmStyle
-
- MantleStyle
-
- [6] [app.JobContext.EquipedArmor]
-
- RightWeapon
-
- LeftWeapon
-
- TopsStyle
-
- PantsStyle
-
- HelmStyle
-
- MantleStyle
-
- [7] [app.JobContext.EquipedArmor]
-
- RightWeapon
-
- LeftWeapon
-
- TopsStyle
-
- PantsStyle
-
- HelmStyle
-
- MantleStyle
-
- [8] [app.JobContext.EquipedArmor]
-
- RightWeapon
-
- LeftWeapon
-
- TopsStyle
-
- PantsStyle
-
- HelmStyle
-
- MantleStyle
-
- [9] [app.JobContext.EquipedArmor]
-
- RightWeapon
-
- LeftWeapon
-
- TopsStyle
-
- PantsStyle
-
- HelmStyle
-
- MantleStyle
-
- [10] [app.JobContext.EquipedArmor]
-
- RightWeapon
-
- LeftWeapon
-
- TopsStyle
-
- PantsStyle
-
- HelmStyle
-
- MantleStyle
-
- CulmativeExp [System.Int32 x10]
-
- [0]
-
- [1]
-
- [2]
-
- [3]
-
- [4]
-
- [5]
-
- [6]
-
- [7]
-
- [8]
-
- [9]
-
- CurrentJob
-
- ConsumableExp
-
- ChangedJobBits
-
- QualifiedJobBits
-
- ViewedNewJobBits
-
- <StatusContext>k__BackingField
-
- _IncreaseParams
-
- ReadOnly
-
- IsCapHitPoint
-
- IsCapStamina
-
- IsCapAttack
-
- IsCapDefence
-
- IsCapMagicAttack
-
- IsCapMagicDefence
-
- IsCapWeight
-
- IsCapBlow
-
- _HitPoint
-
- _Stamina
-
- _Attack
-
- _Defence
-
- _MagicAttack
-
- _MagicDefence
-
- _Weight
-
- _Blow
-
- _Level
-
- _Exp
-
- _IncreaseParams [app.IncreaseStatus]
-
- ReadOnly
-
- IsCapHitPoint
-
- IsCapStamina
-
- IsCapAttack
-
- IsCapDefence
-
- IsCapMagicAttack
-
- IsCapMagicDefence
-
- IsCapWeight
-
- IsCapBlow
-
- _HitPoint
-
- _Stamina
-
- _Attack
-
- _Defence
-
- _MagicAttack
-
- _MagicDefence
-
- _Weight
-
- _Blow
-
- _ItemIncreaseWeight
-
- BodyHeight
-
- BodyWeight
-
- Hit
-
- <IsInvincible>k__BackingField
-
- <ReducedMaxHp>k__BackingField
-
- <NoDamageTimer>k__BackingField
-
- _ElapsedFrame
-
- _LeftFrame
-
- _FinishFrame
-
- _Ratio
-
- _IsFinish
-
- <MinRatioReducedMaxHp>k__BackingField
-
- <HumanParam>k__BackingField
-
- LVupInfoParam
-
- GrouthRate
-
- _items [app.JobStatusParam x10]
-
- [0] [app.JobStatusParam]
-
- Job
-
- Hitpoint
-
- Stamina
-
- Attack
-
- Defence
-
- MagicAttack
-
- MagicDefence
-
- Weight
-
- Blow
-
- BlowResistance
-
- [1] [app.JobStatusParam]
-
- Job
-
- Hitpoint
-
- Stamina
-
- Attack
-
- Defence
-
- MagicAttack
-
- MagicDefence
-
- Weight
-
- Blow
-
- BlowResistance
-
- [2] [app.JobStatusParam]
-
- Job
-
- Hitpoint
-
- Stamina
-
- Attack
-
- Defence
-
- MagicAttack
-
- MagicDefence
-
- Weight
-
- Blow
-
- BlowResistance
-
- [3] [app.JobStatusParam]
-
- Job
-
- Hitpoint
-
- Stamina
-
- Attack
-
- Defence
-
- MagicAttack
-
- MagicDefence
-
- Weight
-
- Blow
-
- BlowResistance
-
- [4] [app.JobStatusParam]
-
- Job
-
- Hitpoint
-
- Stamina
-
- Attack
-
- Defence
-
- MagicAttack
-
- MagicDefence
-
- Weight
-
- Blow
-
- BlowResistance
-
- [5] [app.JobStatusParam]
-
- Job
-
- Hitpoint
-
- Stamina
-
- Attack
-
- Defence
-
- MagicAttack
-
- MagicDefence
-
- Weight
-
- Blow
-
- BlowResistance
-
- [6] [app.JobStatusParam]
-
- Job
-
- Hitpoint
-
- Stamina
-
- Attack
-
- Defence
-
- MagicAttack
-
- MagicDefence
-
- Weight
-
- Blow
-
- BlowResistance
-
- [7] [app.JobStatusParam]
-
- Job
-
- Hitpoint
-
- Stamina
-
- Attack
-
- Defence
-
- MagicAttack
-
- MagicDefence
-
- Weight
-
- Blow
-
- BlowResistance
-
- [8] [app.JobStatusParam]
-
- Job
-
- Hitpoint
-
- Stamina
-
- Attack
-
- Defence
-
- MagicAttack
-
- MagicDefence
-
- Weight
-
- Blow
-
- BlowResistance
-
- [9] [app.JobStatusParam]
-
- Job
-
- Hitpoint
-
- Stamina
-
- Attack
-
- Defence
-
- MagicAttack
-
- MagicDefence
-
- Weight
-
- Blow
-
- BlowResistance
-
- _size
-
- _version
-
- CapLVupParam
-
- Job
-
- Hitpoint
-
- Stamina
-
- Attack
-
- Defence
-
- MagicAttack
-
- MagicDefence
-
- Weight
-
- Blow
-
- BlowResistance
-
- JobCorrection
-
- _items [app.JobStatusParam x10]
-
- [0] [app.JobStatusParam]
-
- Job
-
- Hitpoint
-
- Stamina
-
- Attack
-
- Defence
-
- MagicAttack
-
- MagicDefence
-
- Weight
-
- Blow
-
- BlowResistance
-
- [1] [app.JobStatusParam]
-
- Job
-
- Hitpoint
-
- Stamina
-
- Attack
-
- Defence
-
- MagicAttack
-
- MagicDefence
-
- Weight
-
- Blow
-
- BlowResistance
-
- [2] [app.JobStatusParam]
-
- Job
-
- Hitpoint
-
- Stamina
-
- Attack
-
- Defence
-
- MagicAttack
-
- MagicDefence
-
- Weight
-
- Blow
-
- BlowResistance
-
- [3] [app.JobStatusParam]
-
- Job
-
- Hitpoint
-
- Stamina
-
- Attack
-
- Defence
-
- MagicAttack
-
- MagicDefence
-
- Weight
-
- Blow
-
- BlowResistance
-
- [4] [app.JobStatusParam]
-
- Job
-
- Hitpoint
-
- Stamina
-
- Attack
-
- Defence
-
- MagicAttack
-
- MagicDefence
-
- Weight
-
- Blow
-
- BlowResistance
-
- [5] [app.JobStatusParam]
-
- Job
-
- Hitpoint
-
- Stamina
-
- Attack
-
- Defence
-
- MagicAttack
-
- MagicDefence
-
- Weight
-
- Blow
-
- BlowResistance
-
- [6] [app.JobStatusParam]
-
- Job
-
- Hitpoint
-
- Stamina
-
- Attack
-
- Defence
-
- MagicAttack
-
- MagicDefence
-
- Weight
-
- Blow
-
- BlowResistance
-
- [7] [app.JobStatusParam]
-
- Job
-
- Hitpoint
-
- Stamina
-
- Attack
-
- Defence
-
- MagicAttack
-
- MagicDefence
-
- Weight
-
- Blow
-
- BlowResistance
-
- [8] [app.JobStatusParam]
-
- Job
-
- Hitpoint
-
- Stamina
-
- Attack
-
- Defence
-
- MagicAttack
-
- MagicDefence
-
- Weight
-
- Blow
-
- BlowResistance
-
- [9] [app.JobStatusParam]
-
- Job
-
- Hitpoint
-
- Stamina
-
- Attack
-
- Defence
-
- MagicAttack
-
- MagicDefence
-
- Weight
-
- Blow
-
- BlowResistance
-
- _size
-
- _version
-
- app.HumanActionParameter
-
- JumpParam
-
- MaxRootHeight
-
- MaxRootHeightOnCarry
-
- MaxRootHeightOnCarryObject
-
- MinAngleDegOfTurnMotionBeforeTakeOff
-
- MotionSpeedTurn
-
- MaxAngleDegOfTurnToTakeOff
-
- AttenuateFactorLeftRight
-
- AttenuateFactorFrontBack
-
- HeightCorrectTrajectory
-
- DistanceXZCorrectTrajectory
-
- HeightEnableLanding
-
- DistanceXZEnableLanding
-
- HeightVerticalLanding
-
- JumpEndOffsetHeight
-
- ClimbWallParam
-
- LowHeightOnGround
-
- MiddleHeightOnWalkGround
-
- MiddleHeightOnGround
-
- HighHeightOnGround
-
- MaxHeightOnGround
-
- MaxHeightOnGroundAndCarry
-
- MinHeightOnAir
-
- MaxFallHeightOfLowHeightClimbOnAir
-
- MinHeightOnAirBack
-
- MiddleHeightOnAir
-
- HighHeightOnAir
-
- MaxHeightOnAir
-
- MaxDistanceOnAir
-
- MaxDistanceOnAirBack
-
- MaxHeightOnRunup
-
- MaxDistanceOnRunup
-
- HeightCeilingOnRunupWall
-
- HeightOnRunupWall
-
- CheckDistanceOnRunupWall
-
- OffsetRunupToWall
-
- MaxEnableFallHeight
-
- DiffAngleDegYToClimbLowWallStraight
-
- SecToClimbAliveCharacter
-
- SecToClimbDeadCharacter
-
- NonPlayerAttackRatioParam
-
- DamageRatioByPartyPawn
-
- DamageRatioByStrayPawn
-
- DamageRatioByNPC
-
- ReduceMaxHpParam
-
- MinRateMaxHp
-
- DefaultReduceRate
-
- HealAmountParam
-
- FixedAmount
-
- FixedAmountRate
-
- CorrectionAmountRate
-
- RealCorrectionAmountRate
-
- NonPlayerAttackRatioParam
-
- DamageRatioByPartyPawn
-
- DamageRatioByStrayPawn
-
- DamageRatioByNPC
-
- <CharacterExperiencePointsTable>k__BackingField
-
- PlayerAdjustData [app.PlayerExpAdjustData]
-
- AdjustValOnlyPlayer
-
- AdjustValPlayerOnePawn
-
- AdjustValPlayerTwoPawn
-
- AdjustValPlayerThreePawn
-
- SubPawnLevelDiffAdjustList [System.Collections.Generic.List`1<app.CharacterExperiencePointsTable.LevelDifferenceAdjustment>]
-
- _items [app.CharacterExperiencePointsTable.LevelDifferenceAdjustment x20]
-
- [0] [app.CharacterExperiencePointsTable.LevelDifferenceAdjustment]
-
- LevelDifference
-
- AdjustValue
-
- [1] [app.CharacterExperiencePointsTable.LevelDifferenceAdjustment]
-
- LevelDifference
-
- AdjustValue
-
- [2] [app.CharacterExperiencePointsTable.LevelDifferenceAdjustment]
-
- LevelDifference
-
- AdjustValue
-
- [3] [app.CharacterExperiencePointsTable.LevelDifferenceAdjustment]
-
- LevelDifference
-
- AdjustValue
-
- [4] [app.CharacterExperiencePointsTable.LevelDifferenceAdjustment]
-
- LevelDifference
-
- AdjustValue
-
- [5] [app.CharacterExperiencePointsTable.LevelDifferenceAdjustment]
-
- LevelDifference
-
- AdjustValue
-
- [6] [app.CharacterExperiencePointsTable.LevelDifferenceAdjustment]
-
- LevelDifference
-
- AdjustValue
-
- [7] [app.CharacterExperiencePointsTable.LevelDifferenceAdjustment]
-
- LevelDifference
-
- AdjustValue
-
- [8] [app.CharacterExperiencePointsTable.LevelDifferenceAdjustment]
-
- LevelDifference
-
- AdjustValue
-
- [9] [app.CharacterExperiencePointsTable.LevelDifferenceAdjustment]
-
- LevelDifference
-
- AdjustValue
-
- [10] [app.CharacterExperiencePointsTable.LevelDifferenceAdjustment]
-
- LevelDifference
-
- AdjustValue
-
- [11] [app.CharacterExperiencePointsTable.LevelDifferenceAdjustment]
-
- LevelDifference
-
- AdjustValue
-
- [12] [app.CharacterExperiencePointsTable.LevelDifferenceAdjustment]
-
- LevelDifference
-
- AdjustValue
-
- [13] [app.CharacterExperiencePointsTable.LevelDifferenceAdjustment]
-
- LevelDifference
-
- AdjustValue
-
- [14] [app.CharacterExperiencePointsTable.LevelDifferenceAdjustment]
-
- LevelDifference
-
- AdjustValue
-
- [15] [app.CharacterExperiencePointsTable.LevelDifferenceAdjustment]
-
- LevelDifference
-
- AdjustValue
-
- [16] [app.CharacterExperiencePointsTable.LevelDifferenceAdjustment]
-
- LevelDifference
-
- AdjustValue
-
- [17] [app.CharacterExperiencePointsTable.LevelDifferenceAdjustment]
-
- LevelDifference
-
- AdjustValue
-
- [18] [app.CharacterExperiencePointsTable.LevelDifferenceAdjustment]
-
- LevelDifference
-
- AdjustValue
-
- [19] [app.CharacterExperiencePointsTable.LevelDifferenceAdjustment]
-
- LevelDifference
-
- AdjustValue
-
- _size
-
- _version
-
- LevelDifferenceAdjustList [System.Collections.Generic.List`1<app.CharacterExperiencePointsTable.LevelDifferenceAdjustment>]
-
- _items [app.CharacterExperiencePointsTable.LevelDifferenceAdjustment x41]
-
- [0] [app.CharacterExperiencePointsTable.LevelDifferenceAdjustment]
-
- LevelDifference
-
- AdjustValue
-
- [1] [app.CharacterExperiencePointsTable.LevelDifferenceAdjustment]
-
- LevelDifference
-
- AdjustValue
-
- [2] [app.CharacterExperiencePointsTable.LevelDifferenceAdjustment]
-
- LevelDifference
-
- AdjustValue
-
- [3] [app.CharacterExperiencePointsTable.LevelDifferenceAdjustment]
-
- LevelDifference
-
- AdjustValue
-
- [4] [app.CharacterExperiencePointsTable.LevelDifferenceAdjustment]
-
- LevelDifference
-
- AdjustValue
-
- [5] [app.CharacterExperiencePointsTable.LevelDifferenceAdjustment]
-
- LevelDifference
-
- AdjustValue
-
- [6] [app.CharacterExperiencePointsTable.LevelDifferenceAdjustment]
-
- LevelDifference
-
- AdjustValue
-
- [7] [app.CharacterExperiencePointsTable.LevelDifferenceAdjustment]
-
- LevelDifference
-
- AdjustValue
-
- [8] [app.CharacterExperiencePointsTable.LevelDifferenceAdjustment]
-
- LevelDifference
-
- AdjustValue
-
- [9] [app.CharacterExperiencePointsTable.LevelDifferenceAdjustment]
-
- LevelDifference
-
- AdjustValue
-
- [10] [app.CharacterExperiencePointsTable.LevelDifferenceAdjustment]
-
- LevelDifference
-
- AdjustValue
-
- [11] [app.CharacterExperiencePointsTable.LevelDifferenceAdjustment]
-
- LevelDifference
-
- AdjustValue
-
- [12] [app.CharacterExperiencePointsTable.LevelDifferenceAdjustment]
-
- LevelDifference
-
- AdjustValue
-
- [13] [app.CharacterExperiencePointsTable.LevelDifferenceAdjustment]
-
- LevelDifference
-
- AdjustValue
-
- [14] [app.CharacterExperiencePointsTable.LevelDifferenceAdjustment]
-
- LevelDifference
-
- AdjustValue
-
- [15] [app.CharacterExperiencePointsTable.LevelDifferenceAdjustment]
-
- LevelDifference
-
- AdjustValue
-
- [16] [app.CharacterExperiencePointsTable.LevelDifferenceAdjustment]
-
- LevelDifference
-
- AdjustValue
-
- [17] [app.CharacterExperiencePointsTable.LevelDifferenceAdjustment]
-
- LevelDifference
-
- AdjustValue
-
- [18] [app.CharacterExperiencePointsTable.LevelDifferenceAdjustment]
-
- LevelDifference
-
- AdjustValue
-
- [19] [app.CharacterExperiencePointsTable.LevelDifferenceAdjustment]
-
- LevelDifference
-
- AdjustValue
-
- [20] [app.CharacterExperiencePointsTable.LevelDifferenceAdjustment]
-
- LevelDifference
-
- AdjustValue
-
- [21] [app.CharacterExperiencePointsTable.LevelDifferenceAdjustment]
-
- LevelDifference
-
- AdjustValue
-
- [22] [app.CharacterExperiencePointsTable.LevelDifferenceAdjustment]
-
- LevelDifference
-
- AdjustValue
-
- [23] [app.CharacterExperiencePointsTable.LevelDifferenceAdjustment]
-
- LevelDifference
-
- AdjustValue
-
- [24] [app.CharacterExperiencePointsTable.LevelDifferenceAdjustment]
-
- LevelDifference
-
- AdjustValue
-
- [25] [app.CharacterExperiencePointsTable.LevelDifferenceAdjustment]
-
- LevelDifference
-
- AdjustValue
-
- [26] [app.CharacterExperiencePointsTable.LevelDifferenceAdjustment]
-
- LevelDifference
-
- AdjustValue
-
- [27] [app.CharacterExperiencePointsTable.LevelDifferenceAdjustment]
-
- LevelDifference
-
- AdjustValue
-
- [28] [app.CharacterExperiencePointsTable.LevelDifferenceAdjustment]
-
- LevelDifference
-
- AdjustValue
-
- [29] [app.CharacterExperiencePointsTable.LevelDifferenceAdjustment]
-
- LevelDifference
-
- AdjustValue
-
- [30] [app.CharacterExperiencePointsTable.LevelDifferenceAdjustment]
-
- LevelDifference
-
- AdjustValue
-
- [31] [app.CharacterExperiencePointsTable.LevelDifferenceAdjustment]
-
- LevelDifference
-
- AdjustValue
-
- [32] [app.CharacterExperiencePointsTable.LevelDifferenceAdjustment]
-
- LevelDifference
-
- AdjustValue
-
- [33] [app.CharacterExperiencePointsTable.LevelDifferenceAdjustment]
-
- LevelDifference
-
- AdjustValue
-
- [34] [app.CharacterExperiencePointsTable.LevelDifferenceAdjustment]
-
- LevelDifference
-
- AdjustValue
-
- [35] [app.CharacterExperiencePointsTable.LevelDifferenceAdjustment]
-
- LevelDifference
-
- AdjustValue
-
- [36] [app.CharacterExperiencePointsTable.LevelDifferenceAdjustment]
-
- LevelDifference
-
- AdjustValue
-
- [37] [app.CharacterExperiencePointsTable.LevelDifferenceAdjustment]
-
- LevelDifference
-
- AdjustValue
-
- [38] [app.CharacterExperiencePointsTable.LevelDifferenceAdjustment]
-
- LevelDifference
-
- AdjustValue
-
- [39] [app.CharacterExperiencePointsTable.LevelDifferenceAdjustment]
-
- LevelDifference
-
- AdjustValue
-
- [40] [app.CharacterExperiencePointsTable.LevelDifferenceAdjustment]
-
- LevelDifference
-
- AdjustValue
-
- _size
-
- _version
-
- DefaultQuestNpcExp
-
- DefaultExp
-
- DeathByFallDistance
-
- IsInCloseRangeOfPL
-
- _MaxExpRateCompanionNPC
-
- _MaxExpRateStrayPawn
-
- _MaxExpRateStrayPawnPLNoDmg
-
- _MinDamageRateRequiredByPL
-
- _CloseToDecoyDist
-
- app.JobStatusParamHolder
-
- JobStatusParams
-
- [0] [app.JobStatusParam]
-
- Job
-
- Hitpoint
-
- Stamina
-
- Attack
-
- Defence
-
- MagicAttack
-
- MagicDefence
-
- Weight
-
- Blow
-
- BlowResistance
-
- [1] [app.JobStatusParam]
-
- Job
-
- Hitpoint
-
- Stamina
-
- Attack
-
- Defence
-
- MagicAttack
-
- MagicDefence
-
- Weight
-
- Blow
-
- BlowResistance
-
- [2] [app.JobStatusParam]
-
- Job
-
- Hitpoint
-
- Stamina
-
- Attack
-
- Defence
-
- MagicAttack
-
- MagicDefence
-
- Weight
-
- Blow
-
- BlowResistance
-
- [3] [app.JobStatusParam]
-
- Job
-
- Hitpoint
-
- Stamina
-
- Attack
-
- Defence
-
- MagicAttack
-
- MagicDefence
-
- Weight
-
- Blow
-
- BlowResistance
-
- [4] [app.JobStatusParam]
-
- Job
-
- Hitpoint
-
- Stamina
-
- Attack
-
- Defence
-
- MagicAttack
-
- MagicDefence
-
- Weight
-
- Blow
-
- BlowResistance
-
- [5] [app.JobStatusParam]
-
- Job
-
- Hitpoint
-
- Stamina
-
- Attack
-
- Defence
-
- MagicAttack
-
- MagicDefence
-
- Weight
-
- Blow
-
- BlowResistance
-
- [6] [app.JobStatusParam]
-
- Job
-
- Hitpoint
-
- Stamina
-
- Attack
-
- Defence
-
- MagicAttack
-
- MagicDefence
-
- Weight
-
- Blow
-
- BlowResistance
-
- [7] [app.JobStatusParam]
-
- Job
-
- Hitpoint
-
- Stamina
-
- Attack
-
- Defence
-
- MagicAttack
-
- MagicDefence
-
- Weight
-
- Blow
-
- BlowResistance
-
- [8] [app.JobStatusParam]
-
- Job
-
- Hitpoint
-
- Stamina
-
- Attack
-
- Defence
-
- MagicAttack
-
- MagicDefence
-
- Weight
-
- Blow
-
- BlowResistance
-
- [9] [app.JobStatusParam]
-
- Job
-
- Hitpoint
-
- Stamina
-
- Attack
-
- Defence
-
- MagicAttack
-
- MagicDefence
-
- Weight
-
- Blow
-
- BlowResistance
-
- [10] [app.JobStatusParam]
-
- Job
-
- Hitpoint
-
- Stamina
-
- Attack
-
- Defence
-
- MagicAttack
-
- MagicDefence
-
- Weight
-
- Blow
-
- BlowResistance
-
- <CharacterInvincibleController>k__BackingField [app.CharacterInvincibleController]
-
- TimerSecSinceStartOxcartRaidAttack
-
- <IsInvinciblePartyPawn>k__BackingField
-
- <IsInvincibleManualPlayer>k__BackingField
- app.PawnManager (Team member)
-
- base (May need to wait for seconds)
-
- _PawnCharacterList (System.Collections.Generic.List`1<app.Character>)
-
- _items (app.Character[])
-
- app.Character [0]
-
- app.Human
-
- <StatusContext>k__BackingField
-
- _Level
-
- _Exp
-
- _IncreaseParams [app.IncreaseStatus]
-
- ReadOnly
-
- IsCapHitPoint
-
- IsCapStamina
-
- IsCapAttack
-
- IsCapDefence
-
- IsCapMagicAttack
-
- IsCapMagicDefence
-
- IsCapWeight
-
- IsCapBlow
-
- _HitPoint
-
- _Stamina
-
- _Attack
-
- _Defence
-
- _MagicAttack
-
- _MagicDefence
-
- _Weight
-
- _Blow
-
- _ItemIncreaseWeight
-
- Hit
-
- <IsInvincible>k__BackingField
-
- <ReducedMaxHp>k__BackingField
-
- <NoDamageTimer>k__BackingField
-
- _ElapsedFrame
-
- _LeftFrame
-
- _FinishFrame
-
- _Ratio
-
- _IsFinish
-
- <MinRatioReducedMaxHp>k__BackingField
-
- app.Character [1]
-
- app.Human
-
- <StatusContext>k__BackingField
-
- _Level
-
- _Exp
-
- _IncreaseParams [app.IncreaseStatus]
-
- ReadOnly
-
- IsCapHitPoint
-
- IsCapStamina
-
- IsCapAttack
-
- IsCapDefence
-
- IsCapMagicAttack
-
- IsCapMagicDefence
-
- IsCapWeight
-
- IsCapBlow
-
- _HitPoint
-
- _Stamina
-
- _Attack
-
- _Defence
-
- _MagicAttack
-
- _MagicDefence
-
- _Weight
-
- _Blow
-
- _ItemIncreaseWeight
-
- Hit
-
- <IsInvincible>k__BackingField
-
- <ReducedMaxHp>k__BackingField
-
- <NoDamageTimer>k__BackingField
-
- _ElapsedFrame
-
- _LeftFrame
-
- _FinishFrame
-
- _Ratio
-
- _IsFinish
-
- <MinRatioReducedMaxHp>k__BackingField
-
- app.Character [2]
-
- app.Human
-
- <StatusContext>k__BackingField
-
- _Level
-
- _Exp
-
- _IncreaseParams [app.IncreaseStatus]
-
- ReadOnly
-
- IsCapHitPoint
-
- IsCapStamina
-
- IsCapAttack
-
- IsCapDefence
-
- IsCapMagicAttack
-
- IsCapMagicDefence
-
- IsCapWeight
-
- IsCapBlow
-
- _HitPoint
-
- _Stamina
-
- _Attack
-
- _Defence
-
- _MagicAttack
-
- _MagicDefence
-
- _Weight
-
- _Blow
-
- _ItemIncreaseWeight
-
- Hit
-
- <IsInvincible>k__BackingField
-
- <ReducedMaxHp>k__BackingField
-
- <NoDamageTimer>k__BackingField
-
- _ElapsedFrame
-
- _LeftFrame
-
- _FinishFrame
-
- _Ratio
-
- _IsFinish
-
- <MinRatioReducedMaxHp>k__BackingField
- app.ItemManager
-
- base (May need to wait for seconds)
-
- ItemParams
-
- _NormalWeightRankThresholds [app.ItemParameters.WeightRankThresholds]
-
- _RatioLight
-
- _RatioMedium
-
- _RatioHeavy
-
- _RatioVeryHeavy
-
- _SpecialNormalWeightRankThresholds [app.ItemParameters.WeightRankThresholds]
-
- _RatioLight
-
- _RatioMedium
-
- _RatioHeavy
-
- _RatioVeryHeavy
-
- _IncreaseWeight
-
- _IncreaseWeightMax
-
- _AutoMixWaitSec
-
- _AutoMixWeightRate
-
- _AutoMoveInventoryWaitSec
-
- _AutoMoveInventoryWeightRate
-
- _AutoSellRate
-
- _AutoSellStopWeightRate
-
- _FarDist
-
- _WarpPointPutEnableNum
-
- app.Wp10_003_00Parameter
-
- _Elements
-
- [0] [app.Wp10_003_00Parameter.Element]
-
- _Probability
-
- _Gold
-
- [1] [app.Wp10_003_00Parameter.Element]
-
- _Probability
-
- _Gold
-
- [2] [app.Wp10_003_00Parameter.Element]
-
- _Probability
-
- _Gold
- Dragon's Dogma 2 / https://opencheattables.com / CE 7.6+
-
- Allow VEH - reduce crash - danger: system-side
Description
Warning: Use responsibly. Disable before multiplayer or online sessions.
Source
https://opencheattables.com
Game version
This table is not tied to a specific game version
Credit
Digital Signature
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Uploaded by iliak
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