DRAGON QUEST VII Reimagined
DRAGON QUEST VII Reimagined

Cheat Engine tables for DRAGON QUEST VII Reimagined

Table Contents
Game Engine Version: 52

DQ7R-Win64-Shipping.CT

  • Toggle Compact View
  • GWorld → medals info (Unreal Engine)
    • base
      • OwningGameInstance (180) ▸ MedalManager (1F8)
        • Total medals
        • ??
        • Medal delivered amt
  • Chars / Gold (Unreal Engine)
    • base
      • OwningGameInstance
        • CharacterSystem
          • GameCharacterManager
            • GameCharacters [N x ObjectProperty]
              • [0]
                • ID
                • Name
                • DisplayName
                • ListName
                • Gender
                • JOB (GameCharacterJob)
                  • JOB {Map: 2, ByteProperty → ByteProperty}
                    • [0] 0
                      • Key: 0
                      • Value: 1
                    • [1] 1
                      • Key: 1
                      • Value: 0
                  • JobLevelMap {Map: 1, ByteProperty → StructProperty}
                • Might
                • Position
                • Gambit
                • CharacterType
                • Level
                • HP
                • MP
                • Tikara
                • Minomamori
                • Subayasa
                • Kiyousa
                • Miryoku
                • KougekiMaryoku
                • KaifukuMaryoku
                • MaxHP
                • MaxMP
                • BurstChargeKeepRemainTurn
                • BurstChargeKeepRemainBattle
                • Exp
                • NameIdentifier
                • TroopIndex
                • GroupIndex
                • DropExp
                • DropJobExp
                • DropGold
                • Tikara+
                • Minomamori+
                • Subayasa+
                • Kiyousa+
                • Miryoku+
                • KougekiMaryoku+
                • KaifukuMaryoku+
                • HP+
                • MP+
                • BaseAttributeParams [40 x FloatProperty (4B)]
                  • [0]
                  • [1]
                  • [2]
                  • [3]
                  • [4]
                  • [5]
                  • [6]
                  • [7]
                  • [8]
                  • [9]
                  • [10]
                  • [11]
                  • [12]
                  • [13]
                  • [14]
                  • [15]
                  • [16]
                  • [17]
                  • [18]
                  • [19]
                  • [20]
                  • [21]
                  • [22]
                  • [23]
                  • [24]
                  • [25]
                  • [26]
                  • [27]
                  • [28]
                  • [29]
                  • [30]
                  • [31]
                  • [32]
                  • [33]
                  • [34]
                  • [35]
                  • [36]
                  • [37]
                  • [38]
                  • [39]
                • DOLLAttackInfo (DOLLAttackInfo)
                  • ActionResult.ResultType
                  • ActionResult.ConsumeResultType
                  • ActionResult.ActionData.OverriddenActionEffectClass
                  • ActionResult.UseMP
                  • ActionResult.UseGold
                  • ActionResult.AllActionModules
                  • ActionResult.HitGroupInfos
                  • ActionResult.TargetCharacterInfos
                  • ActionResult.ActionTargetCharacters
                  • ActionResult.CalcActionParam.RenkeiID
                  • ActionResult.CalcActionParam.OverrideDamage
                  • ActionResult.CalcActionParam.bAdditionalAction
                  • ActionResult.CalcActionParam.RequestType
                  • ActionResult.CalcActionParam.StartTurnCount
                  • ActionResult.JumonHansyaGameCharacters
                  • ActionResult.BreathHansyaGameCharacters
                  • ActionResult.ReviveGameCharacters
                  • ActionResult.ActionVoiceID
                  • ActionResult.bDamageReaction0Damage
                  • ActionResult.bDamageNoMessage
                  • ActionResult.bBunsin
                  • ActionResult.bZenmetu
                  • CurrentHitGroupCount
                  • CurrentActionHitRequestCount
                  • bKoukaDisable
                  • bPopupBalloonDisable
                  • bPendingDead
                  • AttackTargetInfos
                  • bUseDefaultHitEffectSub
                • OddEffectExecHolder
                • BurstPointControl
                • KokoroEquipmentController
                • BAG
                • bFriend
                • bGuest
                • bIsLeaving
                • bIsSubjectOfAttack
                • bIsGetExp
                • bIsMenuDisp
                • bIsPartyTalk
                • bIsReturnToBag
                • bIsReturnToBagExceptEquip
                • bIsNotGuestDisp
                • BattleAI_ID
                • GambitRate
                • BaseParameterID
                • TalkSituation
                • FieldDokuDamage
                • DokuLeftSec
                • FieldExp
                • LoadedObjects
              • [1]
                • ID
                • Name
                • DisplayName
                • ListName
                • Gender
                • JOB (GameCharacterJob)
                  • JOB {Map: 2, ByteProperty → ByteProperty}
                    • [0] 0
                      • Key: 0
                      • Value: 2
                    • [1] 1
                      • Key: 1
                      • Value: 0
                  • JobLevelMap {Map: 1, ByteProperty → StructProperty}
                • Might
                • Position
                • Gambit
                • CharacterType
                • Level
                • HP
                • MP
                • Tikara
                • Minomamori
                • Subayasa
                • Kiyousa
                • Miryoku
                • KougekiMaryoku
                • KaifukuMaryoku
                • MaxHP
                • MaxMP
                • BurstChargeKeepRemainTurn
                • BurstChargeKeepRemainBattle
                • Exp
                • NameIdentifier
                • TroopIndex
                • GroupIndex
                • DropExp
                • DropJobExp
                • DropGold
                • Tikara+
                • Minomamori+
                • Subayasa+
                • Kiyousa+
                • Miryoku+
                • KougekiMaryoku+
                • KaifukuMaryoku+
                • HP+
                • MP+
                • BaseAttributeParams [40 x FloatProperty (4B)]
                  • [0]
                  • [1]
                  • [2]
                  • [3]
                  • [4]
                  • [5]
                  • [6]
                  • [7]
                  • [8]
                  • [9]
                  • [10]
                  • [11]
                  • [12]
                  • [13]
                  • [14]
                  • [15]
                  • [16]
                  • [17]
                  • [18]
                  • [19]
                  • [20]
                  • [21]
                  • [22]
                  • [23]
                  • [24]
                  • [25]
                  • [26]
                  • [27]
                  • [28]
                  • [29]
                  • [30]
                  • [31]
                  • [32]
                  • [33]
                  • [34]
                  • [35]
                  • [36]
                  • [37]
                  • [38]
                  • [39]
                • DOLLAttackInfo (DOLLAttackInfo)
                  • ActionResult.ResultType
                  • ActionResult.ConsumeResultType
                  • ActionResult.ActionData.OverriddenActionEffectClass
                  • ActionResult.UseMP
                  • ActionResult.UseGold
                  • ActionResult.AllActionModules
                  • ActionResult.HitGroupInfos
                  • ActionResult.TargetCharacterInfos
                  • ActionResult.ActionTargetCharacters
                  • ActionResult.CalcActionParam.RenkeiID
                  • ActionResult.CalcActionParam.OverrideDamage
                  • ActionResult.CalcActionParam.bAdditionalAction
                  • ActionResult.CalcActionParam.RequestType
                  • ActionResult.CalcActionParam.StartTurnCount
                  • ActionResult.JumonHansyaGameCharacters
                  • ActionResult.BreathHansyaGameCharacters
                  • ActionResult.ReviveGameCharacters
                  • ActionResult.ActionVoiceID
                  • ActionResult.bDamageReaction0Damage
                  • ActionResult.bDamageNoMessage
                  • ActionResult.bBunsin
                  • ActionResult.bZenmetu
                  • CurrentHitGroupCount
                  • CurrentActionHitRequestCount
                  • bKoukaDisable
                  • bPopupBalloonDisable
                  • bPendingDead
                  • AttackTargetInfos
                  • bUseDefaultHitEffectSub
                • OddEffectExecHolder
                • BurstPointControl
                • KokoroEquipmentController
                • BAG
                • bFriend
                • bGuest
                • bIsLeaving
                • bIsSubjectOfAttack
                • bIsGetExp
                • bIsMenuDisp
                • bIsPartyTalk
                • bIsReturnToBag
                • bIsReturnToBagExceptEquip
                • bIsNotGuestDisp
                • BattleAI_ID
                • GambitRate
                • BaseParameterID
                • TalkSituation
                • FieldDokuDamage
                • DokuLeftSec
                • FieldExp
                • LoadedObjects
              • [2]
                • ID
                • Name
                • DisplayName
                • ListName
                • Gender
                • JOB (GameCharacterJob)
                  • JOB {Map: 2, ByteProperty → ByteProperty}
                    • [0] 0
                      • Key: 0
                      • Value: 3
                    • [1] 1
                      • Key: 1
                      • Value: 0
                  • JobLevelMap {Map: 1, ByteProperty → StructProperty}
                • Might
                • Position
                • Gambit
                • CharacterType
                • Level
                • HP
                • MP
                • Tikara
                • Minomamori
                • Subayasa
                • Kiyousa
                • Miryoku
                • KougekiMaryoku
                • KaifukuMaryoku
                • MaxHP
                • MaxMP
                • BurstChargeKeepRemainTurn
                • BurstChargeKeepRemainBattle
                • Exp
                • NameIdentifier
                • TroopIndex
                • GroupIndex
                • DropExp
                • DropJobExp
                • DropGold
                • Tikara+
                • Minomamori+
                • Subayasa+
                • Kiyousa+
                • Miryoku+
                • KougekiMaryoku+
                • KaifukuMaryoku+
                • HP+
                • MP+
                • BaseAttributeParams [40 x FloatProperty (4B)]
                  • [0]
                  • [1]
                  • [2]
                  • [3]
                  • [4]
                  • [5]
                  • [6]
                  • [7]
                  • [8]
                  • [9]
                  • [10]
                  • [11]
                  • [12]
                  • [13]
                  • [14]
                  • [15]
                  • [16]
                  • [17]
                  • [18]
                  • [19]
                  • [20]
                  • [21]
                  • [22]
                  • [23]
                  • [24]
                  • [25]
                  • [26]
                  • [27]
                  • [28]
                  • [29]
                  • [30]
                  • [31]
                  • [32]
                  • [33]
                  • [34]
                  • [35]
                  • [36]
                  • [37]
                  • [38]
                  • [39]
                • DOLLAttackInfo (DOLLAttackInfo)
                  • ActionResult.ResultType
                  • ActionResult.ConsumeResultType
                  • ActionResult.ActionData.OverriddenActionEffectClass
                  • ActionResult.UseMP
                  • ActionResult.UseGold
                  • ActionResult.AllActionModules
                  • ActionResult.HitGroupInfos
                  • ActionResult.TargetCharacterInfos
                  • ActionResult.ActionTargetCharacters
                  • ActionResult.CalcActionParam.RenkeiID
                  • ActionResult.CalcActionParam.OverrideDamage
                  • ActionResult.CalcActionParam.bAdditionalAction
                  • ActionResult.CalcActionParam.RequestType
                  • ActionResult.CalcActionParam.StartTurnCount
                  • ActionResult.JumonHansyaGameCharacters
                  • ActionResult.BreathHansyaGameCharacters
                  • ActionResult.ReviveGameCharacters
                  • ActionResult.ActionVoiceID
                  • ActionResult.bDamageReaction0Damage
                  • ActionResult.bDamageNoMessage
                  • ActionResult.bBunsin
                  • ActionResult.bZenmetu
                  • CurrentHitGroupCount
                  • CurrentActionHitRequestCount
                  • bKoukaDisable
                  • bPopupBalloonDisable
                  • bPendingDead
                  • AttackTargetInfos
                  • bUseDefaultHitEffectSub
                • OddEffectExecHolder
                • BurstPointControl
                • KokoroEquipmentController
                • BAG
                • bFriend
                • bGuest
                • bIsLeaving
                • bIsSubjectOfAttack
                • bIsGetExp
                • bIsMenuDisp
                • bIsPartyTalk
                • bIsReturnToBag
                • bIsReturnToBagExceptEquip
                • bIsNotGuestDisp
                • BattleAI_ID
                • GambitRate
                • BaseParameterID
                • TalkSituation
                • FieldDokuDamage
                • DokuLeftSec
                • FieldExp
                • LoadedObjects
              • [3]
                • ID
                • Name
                • DisplayName
                • ListName
                • Gender
                • JOB (GameCharacterJob)
                  • JOB {Map: 2, ByteProperty → ByteProperty}
                    • [0] 0
                      • Key: 0
                      • Value: 4
                    • [1] 1
                      • Key: 1
                      • Value: 0
                  • JobLevelMap {Map: 1, ByteProperty → StructProperty}
                • Might
                • Position
                • Gambit
                • CharacterType
                • Level
                • HP
                • MP
                • Tikara
                • Minomamori
                • Subayasa
                • Kiyousa
                • Miryoku
                • KougekiMaryoku
                • KaifukuMaryoku
                • MaxHP
                • MaxMP
                • BurstChargeKeepRemainTurn
                • BurstChargeKeepRemainBattle
                • Exp
                • NameIdentifier
                • TroopIndex
                • GroupIndex
                • DropExp
                • DropJobExp
                • DropGold
                • Tikara+
                • Minomamori+
                • Subayasa+
                • Kiyousa+
                • Miryoku+
                • KougekiMaryoku+
                • KaifukuMaryoku+
                • HP+
                • MP+
                • BaseAttributeParams [40 x FloatProperty (4B)]
                  • [0]
                  • [1]
                  • [2]
                  • [3]
                  • [4]
                  • [5]
                  • [6]
                  • [7]
                  • [8]
                  • [9]
                  • [10]
                  • [11]
                  • [12]
                  • [13]
                  • [14]
                  • [15]
                  • [16]
                  • [17]
                  • [18]
                  • [19]
                  • [20]
                  • [21]
                  • [22]
                  • [23]
                  • [24]
                  • [25]
                  • [26]
                  • [27]
                  • [28]
                  • [29]
                  • [30]
                  • [31]
                  • [32]
                  • [33]
                  • [34]
                  • [35]
                  • [36]
                  • [37]
                  • [38]
                  • [39]
                • DOLLAttackInfo (DOLLAttackInfo)
                  • ActionResult.ResultType
                  • ActionResult.ConsumeResultType
                  • ActionResult.ActionData.OverriddenActionEffectClass
                  • ActionResult.UseMP
                  • ActionResult.UseGold
                  • ActionResult.AllActionModules
                  • ActionResult.HitGroupInfos
                  • ActionResult.TargetCharacterInfos
                  • ActionResult.ActionTargetCharacters
                  • ActionResult.CalcActionParam.RenkeiID
                  • ActionResult.CalcActionParam.OverrideDamage
                  • ActionResult.CalcActionParam.bAdditionalAction
                  • ActionResult.CalcActionParam.RequestType
                  • ActionResult.CalcActionParam.StartTurnCount
                  • ActionResult.JumonHansyaGameCharacters
                  • ActionResult.BreathHansyaGameCharacters
                  • ActionResult.ReviveGameCharacters
                  • ActionResult.ActionVoiceID
                  • ActionResult.bDamageReaction0Damage
                  • ActionResult.bDamageNoMessage
                  • ActionResult.bBunsin
                  • ActionResult.bZenmetu
                  • CurrentHitGroupCount
                  • CurrentActionHitRequestCount
                  • bKoukaDisable
                  • bPopupBalloonDisable
                  • bPendingDead
                  • AttackTargetInfos
                  • bUseDefaultHitEffectSub
                • OddEffectExecHolder
                • BurstPointControl
                • KokoroEquipmentController
                • BAG
                • bFriend
                • bGuest
                • bIsLeaving
                • bIsSubjectOfAttack
                • bIsGetExp
                • bIsMenuDisp
                • bIsPartyTalk
                • bIsReturnToBag
                • bIsReturnToBagExceptEquip
                • bIsNotGuestDisp
                • BattleAI_ID
                • GambitRate
                • BaseParameterID
                • TalkSituation
                • FieldDokuDamage
                • DokuLeftSec
                • FieldExp
                • LoadedObjects
              • [4]
                • ID
                • Name
                • DisplayName
                • ListName
                • Gender
                • JOB (GameCharacterJob)
                  • JOB {Map: 2, ByteProperty → ByteProperty}
                    • [0] 0
                      • Key: 0
                      • Value: 5
                    • [1] 1
                      • Key: 1
                      • Value: 10
                  • JobLevelMap {Map: 4, ByteProperty → StructProperty}
                • Might
                • Position
                • Gambit
                • CharacterType
                • Level
                • HP
                • MP
                • Tikara
                • Minomamori
                • Subayasa
                • Kiyousa
                • Miryoku
                • KougekiMaryoku
                • KaifukuMaryoku
                • MaxHP
                • MaxMP
                • BurstChargeKeepRemainTurn
                • BurstChargeKeepRemainBattle
                • Exp
                • NameIdentifier
                • TroopIndex
                • GroupIndex
                • DropExp
                • DropJobExp
                • DropGold
                • Tikara+
                • Minomamori+
                • Subayasa+
                • Kiyousa+
                • Miryoku+
                • KougekiMaryoku+
                • KaifukuMaryoku+
                • HP+
                • MP+
                • BaseAttributeParams [40 x FloatProperty (4B)]
                  • [0]
                  • [1]
                  • [2]
                  • [3]
                  • [4]
                  • [5]
                  • [6]
                  • [7]
                  • [8]
                  • [9]
                  • [10]
                  • [11]
                  • [12]
                  • [13]
                  • [14]
                  • [15]
                  • [16]
                  • [17]
                  • [18]
                  • [19]
                  • [20]
                  • [21]
                  • [22]
                  • [23]
                  • [24]
                  • [25]
                  • [26]
                  • [27]
                  • [28]
                  • [29]
                  • [30]
                  • [31]
                  • [32]
                  • [33]
                  • [34]
                  • [35]
                  • [36]
                  • [37]
                  • [38]
                  • [39]
                • DOLLAttackInfo (DOLLAttackInfo)
                  • ActionResult.ResultType
                  • ActionResult.ConsumeResultType
                  • ActionResult.ActionData.OverriddenActionEffectClass
                  • ActionResult.UseMP
                  • ActionResult.UseGold
                  • ActionResult.AllActionModules
                  • ActionResult.HitGroupInfos
                  • ActionResult.TargetCharacterInfos
                  • ActionResult.ActionTargetCharacters
                  • ActionResult.CalcActionParam.RenkeiID
                  • ActionResult.CalcActionParam.OverrideDamage
                  • ActionResult.CalcActionParam.bAdditionalAction
                  • ActionResult.CalcActionParam.RequestType
                  • ActionResult.CalcActionParam.StartTurnCount
                  • ActionResult.JumonHansyaGameCharacters
                  • ActionResult.BreathHansyaGameCharacters
                  • ActionResult.ReviveGameCharacters
                  • ActionResult.ActionVoiceID
                  • ActionResult.bDamageReaction0Damage
                  • ActionResult.bDamageNoMessage
                  • ActionResult.bBunsin
                  • ActionResult.bZenmetu
                  • CurrentHitGroupCount
                  • CurrentActionHitRequestCount
                  • bKoukaDisable
                  • bPopupBalloonDisable
                  • bPendingDead
                  • AttackTargetInfos
                  • bUseDefaultHitEffectSub
                • OddEffectExecHolder
                • BurstPointControl
                • KokoroEquipmentController
                • CostumeLinkGameCharacter
                • BAG
                • bFriend
                • bGuest
                • bIsLeaving
                • bIsSubjectOfAttack
                • bIsGetExp
                • bIsMenuDisp
                • bIsPartyTalk
                • bIsReturnToBag
                • bIsReturnToBagExceptEquip
                • bIsNotGuestDisp
                • BattleAI_ID
                • GambitRate
                • BaseParameterID
                • TalkSituation
                • FieldDokuDamage
                • DokuLeftSec
                • FieldExp
                • LoadedObjects
              • [5]
                • ID
                • Name
                • DisplayName
                • ListName
                • Gender
                • JOB (GameCharacterJob)
                  • JOB {Map: 2, ByteProperty → ByteProperty}
                    • [0] 0
                      • Key: 0
                      • Value: 6
                    • [1] 1
                      • Key: 1
                      • Value: 0
                  • JobLevelMap {Map: 3, ByteProperty → StructProperty}
                • Might
                • Position
                • Gambit
                • CharacterType
                • Level
                • HP
                • MP
                • Tikara
                • Minomamori
                • Subayasa
                • Kiyousa
                • Miryoku
                • KougekiMaryoku
                • KaifukuMaryoku
                • MaxHP
                • MaxMP
                • BurstChargeKeepRemainTurn
                • BurstChargeKeepRemainBattle
                • Exp
                • NameIdentifier
                • TroopIndex
                • GroupIndex
                • DropExp
                • DropJobExp
                • DropGold
                • Tikara+
                • Minomamori+
                • Subayasa+
                • Kiyousa+
                • Miryoku+
                • KougekiMaryoku+
                • KaifukuMaryoku+
                • HP+
                • MP+
                • BaseAttributeParams [40 x FloatProperty (4B)]
                  • [0]
                  • [1]
                  • [2]
                  • [3]
                  • [4]
                  • [5]
                  • [6]
                  • [7]
                  • [8]
                  • [9]
                  • [10]
                  • [11]
                  • [12]
                  • [13]
                  • [14]
                  • [15]
                  • [16]
                  • [17]
                  • [18]
                  • [19]
                  • [20]
                  • [21]
                  • [22]
                  • [23]
                  • [24]
                  • [25]
                  • [26]
                  • [27]
                  • [28]
                  • [29]
                  • [30]
                  • [31]
                  • [32]
                  • [33]
                  • [34]
                  • [35]
                  • [36]
                  • [37]
                  • [38]
                  • [39]
                • DOLLAttackInfo (DOLLAttackInfo)
                  • ActionResult.ResultType
                  • ActionResult.ConsumeResultType
                  • ActionResult.ActionData.OverriddenActionEffectClass
                  • ActionResult.UseMP
                  • ActionResult.UseGold
                  • ActionResult.AllActionModules
                  • ActionResult.HitGroupInfos
                  • ActionResult.TargetCharacterInfos
                  • ActionResult.ActionTargetCharacters
                  • ActionResult.CalcActionParam.RenkeiID
                  • ActionResult.CalcActionParam.OverrideDamage
                  • ActionResult.CalcActionParam.bAdditionalAction
                  • ActionResult.CalcActionParam.RequestType
                  • ActionResult.CalcActionParam.StartTurnCount
                  • ActionResult.JumonHansyaGameCharacters
                  • ActionResult.BreathHansyaGameCharacters
                  • ActionResult.ReviveGameCharacters
                  • ActionResult.ActionVoiceID
                  • ActionResult.bDamageReaction0Damage
                  • ActionResult.bDamageNoMessage
                  • ActionResult.bBunsin
                  • ActionResult.bZenmetu
                  • CurrentHitGroupCount
                  • CurrentActionHitRequestCount
                  • bKoukaDisable
                  • bPopupBalloonDisable
                  • bPendingDead
                  • AttackTargetInfos
                  • bUseDefaultHitEffectSub
                • OddEffectExecHolder
                • BurstPointControl
                • KokoroEquipmentController
                • BAG
                • bFriend
                • bGuest
                • bIsLeaving
                • bIsSubjectOfAttack
                • bIsGetExp
                • bIsMenuDisp
                • bIsPartyTalk
                • bIsReturnToBag
                • bIsReturnToBagExceptEquip
                • bIsNotGuestDisp
                • BattleAI_ID
                • GambitRate
                • BaseParameterID
                • TalkSituation
                • FieldDokuDamage
                • DokuLeftSec
                • FieldExp
                • LoadedObjects
              • [6] (storyline alt)
                • ID
                • Name
                • DisplayName
                • ListName
                • Gender
                • JOB (GameCharacterJob)
                  • JOB {Map: 2, ByteProperty → ByteProperty}
                    • [0] 0
                      • Key: 0
                      • Value: 0
                    • [1] 1
                      • Key: 1
                      • Value: 0
                  • JobLevelMap
                • Might
                • Position
                • Gambit
                • CharacterType
                • Level
                • HP
                • MP
                • Tikara
                • Minomamori
                • Subayasa
                • Kiyousa
                • Miryoku
                • KougekiMaryoku
                • KaifukuMaryoku
                • MaxHP
                • MaxMP
                • BurstChargeKeepRemainTurn
                • BurstChargeKeepRemainBattle
                • Exp
                • NameIdentifier
                • TroopIndex
                • GroupIndex
                • DropExp
                • DropJobExp
                • DropGold
                • Tikara+
                • Minomamori+
                • Subayasa+
                • Kiyousa+
                • Miryoku+
                • KougekiMaryoku+
                • KaifukuMaryoku+
                • HP+
                • MP+
                • BaseAttributeParams [40 x FloatProperty (4B)]
                  • [0]
                  • [1]
                  • [2]
                  • [3]
                  • [4]
                  • [5]
                  • [6]
                  • [7]
                  • [8]
                  • [9]
                  • [10]
                  • [11]
                  • [12]
                  • [13]
                  • [14]
                  • [15]
                  • [16]
                  • [17]
                  • [18]
                  • [19]
                  • [20]
                  • [21]
                  • [22]
                  • [23]
                  • [24]
                  • [25]
                  • [26]
                  • [27]
                  • [28]
                  • [29]
                  • [30]
                  • [31]
                  • [32]
                  • [33]
                  • [34]
                  • [35]
                  • [36]
                  • [37]
                  • [38]
                  • [39]
                • DOLLAttackInfo (DOLLAttackInfo)
                  • ActionResult.ResultType
                  • ActionResult.ConsumeResultType
                  • ActionResult.ActionData.OverriddenActionEffectClass
                  • ActionResult.UseMP
                  • ActionResult.UseGold
                  • ActionResult.AllActionModules
                  • ActionResult.HitGroupInfos
                  • ActionResult.TargetCharacterInfos
                  • ActionResult.ActionTargetCharacters
                  • ActionResult.CalcActionParam.RenkeiID
                  • ActionResult.CalcActionParam.OverrideDamage
                  • ActionResult.CalcActionParam.bAdditionalAction
                  • ActionResult.CalcActionParam.RequestType
                  • ActionResult.CalcActionParam.StartTurnCount
                  • ActionResult.JumonHansyaGameCharacters
                  • ActionResult.BreathHansyaGameCharacters
                  • ActionResult.ReviveGameCharacters
                  • ActionResult.ActionVoiceID
                  • ActionResult.bDamageReaction0Damage
                  • ActionResult.bDamageNoMessage
                  • ActionResult.bBunsin
                  • ActionResult.bZenmetu
                  • CurrentHitGroupCount
                  • CurrentActionHitRequestCount
                  • bKoukaDisable
                  • bPopupBalloonDisable
                  • bPendingDead
                  • AttackTargetInfos
                  • bUseDefaultHitEffectSub
                • OddEffectExecHolder
                • BurstPointControl
                • KokoroEquipmentController
                • CostumeLinkGameCharacter
                • BAG
                • bFriend
                • bGuest
                • bIsLeaving
                • bIsSubjectOfAttack
                • bIsGetExp
                • bIsMenuDisp
                • bIsPartyTalk
                • bIsReturnToBag
                • bIsReturnToBagExceptEquip
                • bIsNotGuestDisp
                • BattleAI_ID
                • GambitRate
                • BaseParameterID
                • TalkSituation
                • FieldDokuDamage
                • DokuLeftSec
                • FieldExp
                • LoadedObjects
              • [7] (Guest / 1st monster)
                • ID
                • Name
                • DisplayName
                • ListName
                • Gender
                • JOB (GameCharacterJob)
                  • JOB {Map: 2, ByteProperty → ByteProperty}
                    • [0] 0
                      • Key: 0
                      • Value: 0
                    • [1] 1
                      • Key: 1
                      • Value: 0
                  • JobLevelMap
                • Might
                • Position
                • Gambit
                • CharacterType
                • Level
                • HP
                • MP
                • Tikara
                • Minomamori
                • Subayasa
                • Kiyousa
                • Miryoku
                • KougekiMaryoku
                • KaifukuMaryoku
                • MaxHP
                • MaxMP
                • BurstChargeKeepRemainTurn
                • BurstChargeKeepRemainBattle
                • Exp
                • NameIdentifier
                • TroopIndex
                • GroupIndex
                • DropExp
                • DropJobExp
                • DropGold
                • BaseAttributeParams [40 x FloatProperty (4B)]
                  • [0]
                  • [1]
                  • [2]
                  • [3]
                  • [4]
                  • [5]
                  • [6]
                  • [7]
                  • [8]
                  • [9]
                  • [10]
                  • [11]
                  • [12]
                  • [13]
                  • [14]
                  • [15]
                  • [16]
                  • [17]
                  • [18]
                  • [19]
                  • [20]
                  • [21]
                  • [22]
                  • [23]
                  • [24]
                  • [25]
                  • [26]
                  • [27]
                  • [28]
                  • [29]
                  • [30]
                  • [31]
                  • [32]
                  • [33]
                  • [34]
                  • [35]
                  • [36]
                  • [37]
                  • [38]
                  • [39]
                • BattleCharacterInfo
                • DOLLAttackInfo (DOLLAttackInfo)
                  • ActionResult.ResultType
                  • ActionResult.ConsumeResultType
                  • ActionResult.ActionData.OverriddenActionEffectClass
                  • ActionResult.UseMP
                  • ActionResult.UseGold
                  • ActionResult.AllActionModules
                  • ActionResult.HitGroupInfos
                  • ActionResult.TargetCharacterInfos
                  • ActionResult.ActionTargetCharacters
                  • ActionResult.CalcActionParam.RenkeiID
                  • ActionResult.CalcActionParam.OverrideDamage
                  • ActionResult.CalcActionParam.bAdditionalAction
                  • ActionResult.CalcActionParam.RequestType
                  • ActionResult.CalcActionParam.StartTurnCount
                  • ActionResult.JumonHansyaGameCharacters
                  • ActionResult.BreathHansyaGameCharacters
                  • ActionResult.ReviveGameCharacters
                  • ActionResult.ActionVoiceID
                  • ActionResult.bDamageReaction0Damage
                  • ActionResult.bDamageNoMessage
                  • ActionResult.bBunsin
                  • ActionResult.bZenmetu
                  • CurrentHitGroupCount
                  • CurrentActionHitRequestCount
                  • bKoukaDisable
                  • bPopupBalloonDisable
                  • bPendingDead
                  • AttackTargetInfos
                  • bUseDefaultHitEffectSub
                • OddEffectExecHolder
                • BurstPointControl
                • KokoroEquipmentController
                • BAG
                • bFriend
                • bGuest
                • bIsLeaving
                • bIsSubjectOfAttack
                • bIsGetExp
                • bIsMenuDisp
                • bIsPartyTalk
                • bIsReturnToBag
                • bIsReturnToBagExceptEquip
                • bIsNotGuestDisp
                • BattleAI_ID
                • GambitRate
                • BaseParameterID
                • TalkSituation
                • FieldDokuDamage
                • DokuLeftSec
                • FieldExp
                • LoadedObjects [18 x ObjectProperty (8B)]
                  • [0] BP_Friend_GN001_C (BlueprintGeneratedClass)
                  • [1] BP_BattleFriend_GN001_C (BlueprintGeneratedClass)
                  • [2] AM_N015_098_Fl_TurnL180 (AnimMontage)
                  • [3] AM_N015_098_Fl_TurnL90 (AnimMontage)
                  • [4] AM_N015_098_Fl_TurnR180 (AnimMontage)
                  • [5] AM_N015_098_Fl_TurnR90 (AnimMontage)
                  • [6] AM_N015_098_Fl_Walk (AnimMontage)
                  • [7] BP_DamageEffect_Default_C (BlueprintGeneratedClass)
                  • [8] BP_DamageEffect_Critical_C (BlueprintGeneratedClass)
                  • [9] BP_DamageEffect_Tukon_C (BlueprintGeneratedClass)
                  • [10] BP_DamageEffect_Guard_C (BlueprintGeneratedClass)
                  • [11] BP_DamageEffect_Sword_C (BlueprintGeneratedClass)
                  • [12] BP_DamageEffect_Hammer_C (BlueprintGeneratedClass)
                  • [13] BP_DamageEffect_Tue_C (BlueprintGeneratedClass)
                  • [14] BP_DamageEffect_Yari_C (BlueprintGeneratedClass)
                  • [15] BP_DamageEffect_Muti_C (BlueprintGeneratedClass)
                  • [16] BP_DamageEffect_Boomerang_C (BlueprintGeneratedClass)
                  • [17] BP_DamageEffect_Tume_C (BlueprintGeneratedClass)
              • [8] (monster?)
                • ID
                • Name
                • DisplayName
                • ListName
                • Gender
                • JOB (GameCharacterJob)
                  • JOB {Map: 2, ByteProperty → ByteProperty}
                    • [0] 0
                      • Key: 0
                      • Value: 0
                    • [1] 1
                      • Key: 1
                      • Value: 0
                  • JobLevelMap
                • Might
                • Position
                • Gambit
                • CharacterType
                • Level
                • HP
                • MP
                • Tikara
                • Minomamori
                • Subayasa
                • Kiyousa
                • Miryoku
                • KougekiMaryoku
                • KaifukuMaryoku
                • MaxHP
                • MaxMP
                • BurstChargeKeepRemainTurn
                • BurstChargeKeepRemainBattle
                • Exp
                • NameIdentifier
                • TroopIndex
                • GroupIndex
                • DropExp
                • DropJobExp
                • DropGold
              • [9] (monster?)
                • ID
                • Name
                • DisplayName
                • ListName
                • Gender
                • JOB (GameCharacterJob)
                  • JOB {Map: 2, ByteProperty → ByteProperty}
                    • [0] 0
                      • Key: 0
                      • Value: 0
                    • [1] 1
                      • Key: 1
                      • Value: 0
                  • JobLevelMap
                • Might
                • Position
                • Gambit
                • CharacterType
                • Level
                • HP
                • MP
                • Tikara
                • Minomamori
                • Subayasa
                • Kiyousa
                • Miryoku
                • KougekiMaryoku
                • KaifukuMaryoku
                • MaxHP
                • MaxMP
                • BurstChargeKeepRemainTurn
                • BurstChargeKeepRemainBattle
                • Exp
                • NameIdentifier
                • TroopIndex
                • GroupIndex
                • DropExp
                • DropJobExp
                • DropGold
                • BaseAttributeParams [40 x FloatProperty (4B)]
                  • [0]
                  • [1]
                  • [2]
                  • [3]
                  • [4]
                  • [5]
                  • [6]
                  • [7]
                  • [8]
                  • [9]
                  • [10]
                  • [11]
                  • [12]
                  • [13]
                  • [14]
                  • [15]
                  • [16]
                  • [17]
                  • [18]
                  • [19]
                  • [20]
                  • [21]
                  • [22]
                  • [23]
                  • [24]
                  • [25]
                  • [26]
                  • [27]
                  • [28]
                  • [29]
                  • [30]
                  • [31]
                  • [32]
                  • [33]
                  • [34]
                  • [35]
                  • [36]
                  • [37]
                  • [38]
                  • [39]
              • [10] (monster?)
                • ID
                • Name
                • DisplayName
                • ListName
                • Gender
                • JOB (GameCharacterJob)
                  • JOB {Map: 2, ByteProperty → ByteProperty}
                    • [0] 0
                      • Key: 0
                      • Value: 0
                    • [1] 1
                      • Key: 1
                      • Value: 0
                  • JobLevelMap
                • Might
                • Position
                • Gambit
                • CharacterType
                • Level
                • HP
                • MP
                • Tikara
                • Minomamori
                • Subayasa
                • Kiyousa
                • Miryoku
                • KougekiMaryoku
                • KaifukuMaryoku
                • MaxHP
                • MaxMP
                • BurstChargeKeepRemainTurn
                • BurstChargeKeepRemainBattle
                • Exp
                • NameIdentifier
                • TroopIndex
                • GroupIndex
                • DropExp
                • DropJobExp
                • DropGold
                • BaseAttributeParams [40 x FloatProperty (4B)]
                  • [0]
                  • [1]
                  • [2]
                  • [3]
                  • [4]
                  • [5]
                  • [6]
                  • [7]
                  • [8]
                  • [9]
                  • [10]
                  • [11]
                  • [12]
                  • [13]
                  • [14]
                  • [15]
                  • [16]
                  • [17]
                  • [18]
                  • [19]
                  • [20]
                  • [21]
                  • [22]
                  • [23]
                  • [24]
                  • [25]
                  • [26]
                  • [27]
                  • [28]
                  • [29]
                  • [30]
                  • [31]
                  • [32]
                  • [33]
                  • [34]
                  • [35]
                  • [36]
                  • [37]
                  • [38]
                  • [39]
                • BattleCharacterInfo
              • [11] (monster?)
                • ID
                • Name
                • DisplayName
                • ListName
                • Gender
                • JOB (GameCharacterJob)
                  • JOB {Map: 2, ByteProperty → ByteProperty}
                    • [0] 0
                      • Key: 0
                      • Value: 0
                    • [1] 1
                      • Key: 1
                      • Value: 0
                  • JobLevelMap
                • Might
                • Position
                • Gambit
                • CharacterType
                • Level
                • HP
                • MP
                • Tikara
                • Minomamori
                • Subayasa
                • Kiyousa
                • Miryoku
                • KougekiMaryoku
                • KaifukuMaryoku
                • MaxHP
                • MaxMP
                • BurstChargeKeepRemainTurn
                • BurstChargeKeepRemainBattle
                • Exp
                • NameIdentifier
                • TroopIndex
                • GroupIndex
                • DropExp
                • DropJobExp
                • DropGold
                • BaseAttributeParams [40 x FloatProperty (4B)]
                  • [0]
                  • [1]
                  • [2]
                  • [3]
                  • [4]
                  • [5]
                  • [6]
                  • [7]
                  • [8]
                  • [9]
                  • [10]
                  • [11]
                  • [12]
                  • [13]
                  • [14]
                  • [15]
                  • [16]
                  • [17]
                  • [18]
                  • [19]
                  • [20]
                  • [21]
                  • [22]
                  • [23]
                  • [24]
                  • [25]
                  • [26]
                  • [27]
                  • [28]
                  • [29]
                  • [30]
                  • [31]
                  • [32]
                  • [33]
                  • [34]
                  • [35]
                  • [36]
                  • [37]
                  • [38]
                  • [39]
                • BattleCharacterInfo
              • [12] (monster?)
                • ID
                • Name
                • DisplayName
                • ListName
                • Gender
                • JOB (GameCharacterJob)
                  • JOB {Map: 2, ByteProperty → ByteProperty}
                    • [0] 0
                      • Key: 0
                      • Value: 0
                    • [1] 1
                      • Key: 1
                      • Value: 0
                  • JobLevelMap
                • Might
                • Position
                • Gambit
                • CharacterType
                • Level
                • HP
                • MP
                • Tikara
                • Minomamori
                • Subayasa
                • Kiyousa
                • Miryoku
                • KougekiMaryoku
                • KaifukuMaryoku
                • MaxHP
                • MaxMP
                • BurstChargeKeepRemainTurn
                • BurstChargeKeepRemainBattle
                • Exp
                • NameIdentifier
                • TroopIndex
                • GroupIndex
                • DropExp
                • DropJobExp
                • DropGold
                • BaseAttributeParams [40 x FloatProperty (4B)]
                  • [0]
                  • [1]
                  • [2]
                  • [3]
                  • [4]
                  • [5]
                  • [6]
                  • [7]
                  • [8]
                  • [9]
                  • [10]
                  • [11]
                  • [12]
                  • [13]
                  • [14]
                  • [15]
                  • [16]
                  • [17]
                  • [18]
                  • [19]
                  • [20]
                  • [21]
                  • [22]
                  • [23]
                  • [24]
                  • [25]
                  • [26]
                  • [27]
                  • [28]
                  • [29]
                  • [30]
                  • [31]
                  • [32]
                  • [33]
                  • [34]
                  • [35]
                  • [36]
                  • [37]
                  • [38]
                  • [39]
                • BattleCharacterInfo
          • FieldAttackMaxDamageRate
          • MonsterFieldParameter
            • Monster_RunSpeed_SlightlyFast
            • Monster_RunSpeed_Fast
            • Monster_RunSpeed_VeryFast
            • Monster_RunSpeed_SuperFast
            • Monster_RunSpeed_SlightlySlow
            • Monster_RunSpeed_Slow
            • Monster_RunSpeed_VerySlow
            • Monster_RunSpeed_SuperSlow
            • Monster_AccidentWaitTime
            • Monster_WaitIntervalMin
            • Monster_WaitIntervalMax
            • Monster_FewWaitIntervalMax
            • Monster_SensorIgnoreTime
            • Monster_NoticeWaitTime
            • Monster_ThreatingWaitTime
            • Monster_LostSearchTime
            • Monster_LostWeitTime
            • Monster_EscapeTime
            • Monster_NotEncountTime
            • Monster_NotFieldAttackTime
            • Monster_MonsterHiddenLange
            • Monster_TurnThreshold
            • Monster_ForwardAngle
            • Monster_ClashKnockBackTime
            • Monster_MaxPop
            • Monster_MaxViewPop
            • Monster_GeneratorActiveRadius
            • Monster_GeneratorActiveThresholdWidth
            • Monster_PlayerOffsetRadius
            • Monster_PlayerMinOffsetRadius
            • Monster_MapchangeDeleteRadius
            • Monster_PlayerLookRadius
            • Monster_FieldAttackHitStopPreset
            • bMonster_FieldAttackHitStopCritical
            • Monster_FieldAttackSoomDeadLvDiff
            • Monster_FieldAttackBehindCorrection
            • Monster_FieldAttackWinRewardRate
            • Monster_FieldEncountIntervalTime
            • Monster_FieldAttackIntervalTime
            • Monster_FieldAttackEffectStopIntervalTime
            • State_ToherosuAdditionValue
            • State_ToherosuMaxSec
            • State_ShipToherosuSecRate
            • State_ToherosuRange
            • State_SeisuiMaxSec
            • State_ShipSeisuiSecRate
        • LocalPlayers / misc
          • [0]
            • PlayerController
              • Character
                • CharacterMovement
                  • PrimaryComponentTick (ActorComponentTickFunction)
                    • TickGroup
                    • EndTickGroup
                    • bTickEvenWhenPaused
                    • bCanEverTick
                    • bStartWithTickEnabled
                    • bAllowTickOnDedicatedServer
                    • TickInterval
                  • ComponentTags
                  • AssetUserData
                  • UCSSerializationIndex
                  • bNetAddressable
                  • bReplicates
                  • bAutoActivate
                  • bIsActive
                  • bEditableWhenInherited
                  • bCanEverAffectNavigation
                  • bIsEditorOnly
                  • CreationMethod
                  • UCSModifiedProperties
                  • UpdatedComponent
                  • UpdatedPrimitive
                  • Velocity (Vector)
                    • X
                    • Y
                    • Z
                  • PlaneConstraintNormal (Vector)
                    • X
                    • Y
                    • Z
                  • PlaneConstraintOrigin (Vector)
                    • X
                    • Y
                    • Z
                  • bUpdateOnlyIfRendered
                  • bAutoUpdateTickRegistration
                  • bTickBeforeOwner
                  • bAutoRegisterUpdatedComponent
                  • bConstrainToPlane
                  • bSnapToPlaneAtStart
                  • bAutoRegisterPhysicsVolumeUpdates
                  • bComponentShouldUpdatePhysicsVolume
                  • PlaneConstraintAxisSetting
                  • NavAgentProps (NavAgentProperties)
                    • bCanCrouch
                    • bCanJump
                    • bCanWalk
                    • bCanSwim
                    • bCanFly
                    • AgentRadius
                    • AgentHeight
                    • AgentStepHeight
                    • NavWalkingSearchHeightScale
                    • PreferredNavData.AssetPathName
                    • PreferredNavData.SubPathString
                  • FixedPathBrakingDistance
                  • bUpdateNavAgentWithOwnersCollision
                  • bUseAccelerationForPaths
                  • bUseFixedBrakingDistanceForPaths
                  • MovementState (MovementProperties)
                    • bCanCrouch
                    • bCanJump
                    • bCanWalk
                    • bCanSwim
                    • bCanFly
                  • PathFollowingComp
                  • PawnOwner
                  • CharacterOwner
                  • GravityScale
                  • MaxStepHeight
                  • JumpZVelocity
                  • JumpOffJumpZFactor
                  • WalkableFloorAngle
                  • WalkableFloorZ
                  • MovementMode
                  • CustomMovementMode
                  • NetworkSmoothingMode
                  • GroundFriction
                  • MaxWalkSpeed
                  • MaxWalkSpeedCrouched
                  • MaxSwimSpeed
                  • MaxFlySpeed
                  • MaxCustomMovementSpeed
                  • MaxAcceleration
                  • MinAnalogWalkSpeed
                  • BrakingFrictionFactor
                  • BrakingFriction
                  • BrakingSubStepTime
                  • BrakingDecelerationWalking
                  • BrakingDecelerationFalling
                  • BrakingDecelerationSwimming
                  • BrakingDecelerationFlying
                  • AirControl
                  • AirControlBoostMultiplier
                  • AirControlBoostVelocityThreshold
                  • FallingLateralFriction
                  • CrouchedHalfHeight
                  • Buoyancy
                  • PerchRadiusThreshold
                  • PerchAdditionalHeight
                  • RotationRate (Rotator)
                    • Pitch
                    • Yaw
                    • Roll
                  • bUseSeparateBrakingFriction
                  • bApplyGravityWhileJumping
                  • bUseControllerDesiredRotation
                  • bOrientRotationToMovement
                  • bSweepWhileNavWalking
                  • bMovementInProgress
                  • bEnableScopedMovementUpdates
                  • bEnableServerDualMoveScopedMovementUpdates
                  • bForceMaxAccel
                  • bRunPhysicsWithNoController
                  • bForceNextFloorCheck
                  • bShrinkProxyCapsule
                  • bCanWalkOffLedges
                  • bCanWalkOffLedgesWhenCrouching
                  • bNetworkSkipProxyPredictionOnNetUpdate
                  • bNetworkAlwaysReplicateTransformUpdateTimestamp
                  • bDeferUpdateMoveComponent
                  • bEnablePhysicsInteraction
                  • bTouchForceScaledToMass
                  • bPushForceScaledToMass
                  • bPushForceUsingZOffset
                  • bScalePushForceToVelocity
                  • MaxOutOfWaterStepHeight
                  • OutofWaterZ
                  • Mass
                  • StandingDownwardForceScale
                  • InitialPushForceFactor
                  • PushForceFactor
                  • PushForcePointZOffsetFactor
                  • TouchForceFactor
                  • MinTouchForce
                  • MaxTouchForce
                  • RepulsionForce
                  • Acceleration (Vector)
                    • X
                    • Y
                    • Z
                  • LastUpdateRotation (Quat)
                    • X
                    • Y
                    • Z
                    • W
                  • LastUpdateLocation (Vector)
                    • X
                    • Y
                    • Z
                  • LastUpdateVelocity (Vector)
                    • X
                    • Y
                    • Z
                  • ServerLastTransformUpdateTimeStamp
                  • ServerLastClientGoodMoveAckTime
                  • ServerLastClientAdjustmentTime
                  • PendingImpulseToApply (Vector)
                    • X
                    • Y
                    • Z
                  • PendingForceToApply (Vector)
                    • X
                    • Y
                    • Z
                  • AnalogInputModifier
                  • MaxSimulationTimeStep
                  • MaxSimulationIterations
                  • MaxJumpApexAttemptsPerSimulation
                  • MaxDepenetrationWithGeometry
                  • MaxDepenetrationWithGeometryAsProxy
                  • MaxDepenetrationWithPawn
                  • MaxDepenetrationWithPawnAsProxy
                  • NetworkSimulatedSmoothLocationTime
                  • NetworkSimulatedSmoothRotationTime
                  • ListenServerNetworkSimulatedSmoothLocationTime
                  • ListenServerNetworkSimulatedSmoothRotationTime
                  • NetProxyShrinkRadius
                  • NetProxyShrinkHalfHeight
                  • NetworkMaxSmoothUpdateDistance
                  • NetworkNoSmoothUpdateDistance
                  • NetworkMinTimeBetweenClientAckGoodMoves
                  • NetworkMinTimeBetweenClientAdjustments
                  • NetworkMinTimeBetweenClientAdjustmentsLargeCorrection
                  • NetworkLargeClientCorrectionDistance
                  • LedgeCheckThreshold
                  • JumpOutOfWaterPitch
                  • CurrentFloor (FindFloorResult)
                    • bBlockingHit
                    • bWalkableFloor
                    • bLineTrace
                    • FloorDist
                    • LineDist
                    • HitResult.FaceIndex
                    • HitResult.Time
                    • HitResult.Distance
                    • HitResult.Location.X
                    • HitResult.Location.Y
                    • HitResult.Location.Z
                    • HitResult.ImpactPoint.X
                    • HitResult.ImpactPoint.Y
                    • HitResult.ImpactPoint.Z
                    • HitResult.Normal.X
                    • HitResult.Normal.Y
                    • HitResult.Normal.Z
                    • HitResult.ImpactNormal.X
                    • HitResult.ImpactNormal.Y
                    • HitResult.ImpactNormal.Z
                    • HitResult.TraceStart.X
                    • HitResult.TraceStart.Y
                    • HitResult.TraceStart.Z
                    • HitResult.TraceEnd.X
                    • HitResult.TraceEnd.Y
                    • HitResult.TraceEnd.Z
                    • HitResult.PenetrationDepth
                    • HitResult.Item
                    • HitResult.ElementIndex
                    • HitResult.bBlockingHit
                    • HitResult.bStartPenetrating
                    • HitResult.PhysMaterial
                    • HitResult.Actor
                    • HitResult.Component
                    • HitResult.BoneName
                    • HitResult.MyBoneName
                  • DefaultLandMovementMode
                  • DefaultWaterMovementMode
                  • GroundMovementMode
                  • bMaintainHorizontalGroundVelocity
                  • bImpartBaseVelocityX
                  • bImpartBaseVelocityY
                  • bImpartBaseVelocityZ
                  • bImpartBaseAngularVelocity
                  • bJustTeleported
                  • bNetworkUpdateReceived
                  • bNetworkMovementModeChanged
                  • bIgnoreClientMovementErrorChecksAndCorrection
                  • bServerAcceptClientAuthoritativePosition
                  • bNotifyApex
                  • bCheatFlying
                  • bWantsToCrouch
                  • bCrouchMaintainsBaseLocation
                  • bIgnoreBaseRotation
                  • bFastAttachedMove
                  • bAlwaysCheckFloor
                  • bUseFlatBaseForFloorChecks
                  • bPerformingJumpOff
                  • bWantsToLeaveNavWalking
                  • bUseRVOAvoidance
                  • bRequestedMoveUseAcceleration
                  • bWasSimulatingRootMotion
                  • bAllowPhysicsRotationDuringAnimRootMotion
                  • bHasRequestedVelocity
                  • bRequestedMoveWithMaxSpeed
                  • bWasAvoidanceUpdated
                  • bProjectNavMeshWalking
                  • bProjectNavMeshOnBothWorldChannels
                  • AvoidanceConsiderationRadius
                  • RequestedVelocity (Vector)
                    • X
                    • Y
                    • Z
                  • AvoidanceUID
                  • AvoidanceGroup (NavAvoidanceMask)
                    • bGroup0
                    • bGroup1
                    • bGroup2
                    • bGroup3
                    • bGroup4
                    • bGroup5
                    • bGroup6
                    • bGroup7
                    • bGroup8
                    • bGroup9
                    • bGroup10
                    • bGroup11
                    • bGroup12
                    • bGroup13
                    • bGroup14
                    • bGroup15
                    • bGroup16
                    • bGroup17
                    • bGroup18
                    • bGroup19
                    • bGroup20
                    • bGroup21
                    • bGroup22
                    • bGroup23
                    • bGroup24
                    • bGroup25
                    • bGroup26
                    • bGroup27
                    • bGroup28
                    • bGroup29
                    • bGroup30
                    • bGroup31
                  • GroupsToAvoid (NavAvoidanceMask)
                    • bGroup0
                    • bGroup1
                    • bGroup2
                    • bGroup3
                    • bGroup4
                    • bGroup5
                    • bGroup6
                    • bGroup7
                    • bGroup8
                    • bGroup9
                    • bGroup10
                    • bGroup11
                    • bGroup12
                    • bGroup13
                    • bGroup14
                    • bGroup15
                    • bGroup16
                    • bGroup17
                    • bGroup18
                    • bGroup19
                    • bGroup20
                    • bGroup21
                    • bGroup22
                    • bGroup23
                    • bGroup24
                    • bGroup25
                    • bGroup26
                    • bGroup27
                    • bGroup28
                    • bGroup29
                    • bGroup30
                    • bGroup31
                  • GroupsToIgnore (NavAvoidanceMask)
                    • bGroup0
                    • bGroup1
                    • bGroup2
                    • bGroup3
                    • bGroup4
                    • bGroup5
                    • bGroup6
                    • bGroup7
                    • bGroup8
                    • bGroup9
                    • bGroup10
                    • bGroup11
                    • bGroup12
                    • bGroup13
                    • bGroup14
                    • bGroup15
                    • bGroup16
                    • bGroup17
                    • bGroup18
                    • bGroup19
                    • bGroup20
                    • bGroup21
                    • bGroup22
                    • bGroup23
                    • bGroup24
                    • bGroup25
                    • bGroup26
                    • bGroup27
                    • bGroup28
                    • bGroup29
                    • bGroup30
                    • bGroup31
                  • AvoidanceWeight
                  • PendingLaunchVelocity (Vector)
                    • X
                    • Y
                    • Z
                  • NavMeshProjectionInterval
                  • NavMeshProjectionTimer
                  • NavMeshProjectionInterpSpeed
                  • NavMeshProjectionHeightScaleUp
                  • NavMeshProjectionHeightScaleDown
                  • NavWalkingFloorDistTolerance
                  • PostPhysicsTickFunction (CharacterMovementComponentPostPhysicsTickFunction)
                    • TickGroup
                    • EndTickGroup
                    • bTickEvenWhenPaused
                    • bCanEverTick
                    • bStartWithTickEnabled
                    • bAllowTickOnDedicatedServer
                    • TickInterval
                  • MinTimeBetweenTimeStampResets
                  • CurrentRootMotion (RootMotionSourceGroup)
                    • bHasAdditiveSources
                    • bHasOverrideSources
                    • bHasOverrideSourcesWithIgnoreZAccumulate
                    • bIsAdditiveVelocityApplied
                    • LastAccumulatedSettings.Flags
                    • LastPreAdditiveVelocity.X
                    • LastPreAdditiveVelocity.Y
                    • LastPreAdditiveVelocity.Z
                  • ServerCorrectionRootMotion (RootMotionSourceGroup)
                    • bHasAdditiveSources
                    • bHasOverrideSources
                    • bHasOverrideSourcesWithIgnoreZAccumulate
                    • bIsAdditiveVelocityApplied
                    • LastAccumulatedSettings.Flags
                    • LastPreAdditiveVelocity.X
                    • LastPreAdditiveVelocity.Y
                    • LastPreAdditiveVelocity.Z
                  • RootMotionParams (RootMotionMovementParams)
                    • bHasRootMotion
                    • BlendWeight
                    • RootMotionTransform.Rotation.X
                    • RootMotionTransform.Rotation.Y
                    • RootMotionTransform.Rotation.Z
                    • RootMotionTransform.Rotation.W
                    • RootMotionTransform.Translation.X
                    • RootMotionTransform.Translation.Y
                    • RootMotionTransform.Translation.Z
                    • RootMotionTransform.Scale3D.X
                    • RootMotionTransform.Scale3D.Y
                    • RootMotionTransform.Scale3D.Z
                  • AnimRootMotionVelocity (Vector)
                    • X
                    • Y
                    • Z
                  • MaxMoveSpeed
                  • bIgnoreRotationYaw
                  • bIgnoreRotationPitch
                  • bIgnoreRotationRoll
                  • bSafeNavConstrainedDuringMove
                  • BattleMaxTurnSpeed
                  • bIsIgnoreMovementDisabledCheckCollision
                  • bOrientRotationToBattleMovement
                  • bSlipEnable
                  • bSlip
                  • SlipDumpRate
                  • SlipVelocityRate
                  • SlipMaxSpeed
                  • SlipSlopeStartAngle
                  • SlipSlopeSpeedRate
                  • SlipFallingSec
                  • bNoFloorSlipDisable
                  • NoFloorSlipCheckOffset
                  • NoFloorSlipCheckRadius
                  • NoFloorSlipCheckWaitSec
                  • NoFloorSlipSpeedRate
                  • NoFloorSlipDownRate
                  • NoFloorSlipDumpRate
                  • NoFloorSlipMaxSpeed
                  • NoFloorSlipSlopeSpeedRate
                  • bNoFloorSlipCheckVelocityZero
                  • PlayableMovementMode
                  • MinMovementSpeedRate
                  • bDontApplyAvoidanceVelocity
                  • bEnableSuppressionOfJumpingDueToSmallSteps
                  • BrakingDecelerationFloating
                  • FloatingGroundFriction
                  • SlipOffFloorAngle
                  • bCancelSlipOffOnFreeFalling
        • DOLLGamePlayer / Gold
          • DOLLGamePlayerCondition
            • ToherosuMaxSec
            • ShipToherosuSecRate
            • ToherosuRange
            • SeisuiMaxSec
            • ShipSeisuiSecRate
            • bIsSeisui
            • RidingVehicleType
            • RidingVehicleModelType
            • PlayerControlCharacter
            • HeroCharacterForm
          • Gold
          • ??
          • ??
          • Gold earned??
          • ??
          • Play time?
  • Get item list
    • Usage: open item menu and browse
    • Auto set amount?
      • cur. amt. must >=
      • set amt. to
    • Generate list: set criteria
      • Qty filter: low
      • Qty filter: high
      • item stack amount: low
      • item stack amount: high
    • Generate list
      • +Item List (do not delete this)
    • +First 30 amount (no filters)
      • #1
      • #2
      • #3
      • #4
      • #5
      • #6
      • #7
      • #8
      • #9
      • #10
      • #11
      • #12
      • #13
      • #14
      • #15
      • #16
      • #17
      • #18
      • #19
      • #20
      • #21
      • #22
      • #23
      • #24
      • #25
      • #26
      • #27
      • #28
      • #29
      • #30
  • Move faster
    • Target speed
  • Battle: HP control
    • Monster 1HP?
    • Full HP?
    • Full MP?
    • min monster exp
    • min monster job exp
    • min monster gold
  • Battle: damage multiplier
    • multiplier
  • Battle: EXP multiplier
    • multiplier
  • DRAGON QUEST VII Reimagined / https://opencheattables.com / CE 7.6+
    • YesNo
    • GWorld → gworld_addr_AD0129
      • base
        • OwningGameInstance
          • CharacterSystem
            • GameCharacterManager
              • GameCharacters [12 x ObjectProperty]
                • [8]
                  • ID
                  • Name
                  • DisplayName
                  • ListName
                  • Gender
                  • JOB (GameCharacterJob)
                    • JOB {Map: 2, ByteProperty → ByteProperty}
                      • [0] 0
                        • Key: 0
                        • Value: 0
                      • [1] 1
                        • Key: 1
                        • Value: 0
                    • JobLevelMap
                  • Might
                  • Position
                  • Gambit
                  • CharacterType
                  • Level
                  • HP
                  • MP
                  • Tikara
                  • Minomamori
                  • Subayasa
                  • Kiyousa
                  • Miryoku
                  • KougekiMaryoku
                  • KaifukuMaryoku
                  • MaxHP
                  • MaxMP
                  • BurstChargeKeepRemainTurn
                  • BurstChargeKeepRemainBattle
                  • Exp
                  • NameIdentifier
                  • TroopIndex
                  • GroupIndex
                  • DropExp
                  • DropJobExp
                  • DropGold
                  • BaseAttributeParams [40 x FloatProperty (4B)]
                    • [0]
                    • [1]
                    • [2]
                    • [3]
                    • [4]
                    • [5]
                    • [6]
                    • [7]
                    • [8]
                    • [9]
                    • [10]
                    • [11]
                    • [12]
                    • [13]
                    • [14]
                    • [15]
                    • [16]
                    • [17]
                    • [18]
                    • [19]
                    • [20]
                    • [21]
                    • [22]
                    • [23]
                    • [24]
                    • [25]
                    • [26]
                    • [27]
                    • [28]
                    • [29]
                    • [30]
                    • [31]
                    • [32]
                    • [33]
                    • [34]
                    • [35]
                    • [36]
                    • [37]
                    • [38]
                    • [39]
                  • DOLLAttackInfo (DOLLAttackInfo)
                    • ActionResult.ResultType
                    • ActionResult.ConsumeResultType
                    • ActionResult.ActionData.OverriddenActionEffectClass
                    • ActionResult.UseMP
                    • ActionResult.UseGold
                    • ActionResult.AllActionModules
                    • ActionResult.HitGroupInfos
                    • ActionResult.TargetCharacterInfos
                    • ActionResult.ActionTargetCharacters
                    • ActionResult.CalcActionParam.RenkeiID
                    • ActionResult.CalcActionParam.OverrideDamage
                    • ActionResult.CalcActionParam.bAdditionalAction
                    • ActionResult.CalcActionParam.RequestType
                    • ActionResult.CalcActionParam.StartTurnCount
                    • ActionResult.JumonHansyaGameCharacters
                    • ActionResult.BreathHansyaGameCharacters
                    • ActionResult.ReviveGameCharacters
                    • ActionResult.ActionVoiceID
                    • ActionResult.bDamageReaction0Damage
                    • ActionResult.bDamageNoMessage
                    • ActionResult.bBunsin
                    • ActionResult.bZenmetu
                    • CurrentHitGroupCount
                    • CurrentActionHitRequestCount
                    • bKoukaDisable
                    • bPopupBalloonDisable
                    • bPendingDead
                    • AttackTargetInfos
                    • bUseDefaultHitEffectSub
                  • OddEffectExecHolder
                  • BurstPointControl
                  • KokoroEquipmentController
                  • GridSize
                  • GWorld → gworld_addr_90175A
                    • base
                      • OwningGameInstance
                        • CharacterSystem
                          • GameCharacterManager
                            • GameCharacters [12 x ObjectProperty]
                              • [10]
                                • ID
                                • Name
                                • DisplayName
                                • ListName
                                • Gender
                                • JOB (GameCharacterJob)
                                  • JOB {Map: 2, ByteProperty → ByteProperty}
                                    • [0] 0
                                      • Key: 0
                                      • Value: 0
                                    • [1] 1
                                      • Key: 1
                                      • Value: 0
                                  • JobLevelMap
                                • Might
                                • Position
                                • Gambit
                                • CharacterType
                                • Level
                                • HP
                                • MP
                                • Tikara
                                • Minomamori
                                • Subayasa
                                • Kiyousa
                                • Miryoku
                                • KougekiMaryoku
                                • KaifukuMaryoku
                                • MaxHP
                                • MaxMP
                                • BurstChargeKeepRemainTurn
                                • BurstChargeKeepRemainBattle
                                • Exp
                                • NameIdentifier
                                • TroopIndex
                                • GroupIndex
                                • DropExp
                                • DropJobExp
                                • DropGold
                                • BaseAttributeParams [40 x FloatProperty (4B)]
                                  • [0]
                                  • [1]
                                  • [2]
                                  • [3]
                                  • [4]
                                  • [5]
                                  • [6]
                                  • [7]
                                  • [8]
                                  • [9]
                                  • [10]
                                  • [11]
                                  • [12]
                                  • [13]
                                  • [14]
                                  • [15]
                                  • [16]
                                  • [17]
                                  • [18]
                                  • [19]
                                  • [20]
                                  • [21]
                                  • [22]
                                  • [23]
                                  • [24]
                                  • [25]
                                  • [26]
                                  • [27]
                                  • [28]
                                  • [29]
                                  • [30]
                                  • [31]
                                  • [32]
                                  • [33]
                                  • [34]
                                  • [35]
                                  • [36]
                                  • [37]
                                  • [38]
                                  • [39]
                                • BattleCharacterInfo
                                • DOLLAttackInfo (DOLLAttackInfo)
                                  • ActionResult.ResultType
                                  • ActionResult.ConsumeResultType
                                  • ActionResult.ActionData.OverriddenActionEffectClass
                                  • ActionResult.UseMP
                                  • ActionResult.UseGold
                                  • ActionResult.AllActionModules
                                  • ActionResult.HitGroupInfos
                                  • ActionResult.TargetCharacterInfos
                                  • ActionResult.ActionTargetCharacters
                                  • ActionResult.CalcActionParam.RenkeiID
                                  • ActionResult.CalcActionParam.OverrideDamage
                                  • ActionResult.CalcActionParam.bAdditionalAction
                                  • ActionResult.CalcActionParam.RequestType
                                  • ActionResult.CalcActionParam.StartTurnCount
                                  • ActionResult.JumonHansyaGameCharacters
                                  • ActionResult.BreathHansyaGameCharacters
                                  • ActionResult.ReviveGameCharacters
                                  • ActionResult.ActionVoiceID
                                  • ActionResult.bDamageReaction0Damage
                                  • ActionResult.bDamageNoMessage
                                  • ActionResult.bBunsin
                                  • ActionResult.bZenmetu
                                  • CurrentHitGroupCount
                                  • CurrentActionHitRequestCount
                                  • bKoukaDisable
                                  • bPopupBalloonDisable
                                  • bPendingDead
                                  • AttackTargetInfos
                                  • bUseDefaultHitEffectSub
                                • OddEffectExecHolder
                                • BurstPointControl
                                • KokoroEquipmentController
                                • GridSize

Description


                    
Warning: Use responsibly. Disable before multiplayer or online sessions.

Source

https://opencheattables.com

Game version

This table is not tied to a specific game version

Credit

bbfox

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Uploaded by iliak

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