追光探偵物語 FOLLOWSPOT — A Detective Story

追光探偵物語 FOLLOWSPOT — A Detective Story

About the Game

It started with a flyer someone dropped

Into a frozen job market, out of a third-rate university, with nothing going for him — that's Saeki, our protagonist, who picks up a shady flyer on his way home: "Detective's assistant — urgently wanted! No experience needed. High pay… possible, maybe?" The day he steps into the deeply suspicious Followspot Detective Agency, the breezy director hires him on the spot — and then promptly disappears. Left behind: a sharp-tongued senior assistant, Nao, and a steady trickle of small cases.

Not spectacle — people's reasons

No grisly murders, no grand conspiracies. What you solve here are the circumstances and truths of ordinary people. You work the streets, listen, and crack each case with a flash of insight — because behind every case there's a "why it had to be this way." A slice-of-society mystery where comic banter and quiet sorrow live side by side.

A retro-PC screen that draws itself

Line & paint — evoking the PC-88/98 and X68000 — recreates the look of old PC games where the picture is "drawn" onscreen from line art to color, restaged with a modern touch. Dusky teal and warm bulb-light echo the nostalgia of the early 2000s.

Features

  • 🖌 A screen that draws itself — retro-PC "line & paint" staging, from line art to full color

  • 🔍 Retro-style command selection — Look / Talk / Examine / Use-Show / Think / Move, then "Deduce" to name the culprit and the truth

  • 📟 An early-2000s town — arcades, coffee shops and back streets with a Shōwa afterglow; mood over spectacle

  • 📖 Prologue + 11 chapters — a seasonal anthology of self-contained cases

  • 💾 Comfortable ADV features — save anywhere (multiple slots), auto / skip / backlog / chapter select

Language notice

This game's text and audio are in Japanese only.

Localization into English is currently under consideration.

Initial Release