Xianxia Battle Arena

Xianxia Battle Arena

About the Game

WHAT YOU LOST

Your home burned. Old Man Gao found you in the ash three days later. He did not ask, he just picked you up and walked.

You never learned who did it. The answer is somewhere up the arena ladder, and one fighter will never be enough to reach it.

So you went to find Old Man Gao.

WHAT IS IT?

Xianxia Battle Arena is a single-player arena management game about a revenge that takes generations. Found a clan, recruit a fighter and spend each week on training, qi work, pills and new Arts. Plan the fight, then watch it play out: a readable duel of about 90 seconds, with taunts the crowd pays for. When your champion retires to prepare for the revenge, his Arts pass to the next fighter of your clan, and the next one starts stronger.

Not just stats. Your Arts decide how you fight.

THE LADDER

Eight arenas, from the Desolate Lands to the Central Province. Each tournament seats sixteen fighters. The top four go up, the middle eight hold, the bottom four go down. At the very top wait the six Emperor's Champions.

FEATURES

  • A revenge that takes generations. Every champion retires to prepare for it and leaves his Arts to the next fighter of your clan, so each one climbs higher than the last.

  • Arts that change how your fighter fights. Range, pressure, defense, technique. Two fighters with the same weapon still fight differently.

  • Six Emperor's Champions at the top of the ladder. Each one a fight you have to build for.

  • Eight arenas of rivals living their own careers. Meet a rival again two arenas later.

  • Plan the fight. Openings, taunts and a last-ditch switch, built around your fighter's strengths.

  • Skills that grow with every fight. Weapon, qi and body skills rise in training and in the ring.

  • Fame earned on how you fight, not just whether you win. A hard loss can pay more than a dull win.

  • A thirty-hour training week where every hour counts. Every hour on footwork is an hour not spent on qi.

  • Consequence without death. Wounds cost weeks, pills carry toxicity, and relegation is always one bad tournament away.

  • 40 playable fighters in Early Access, with more to come.

Initial Release