WRATH: Aeon of Ruin VR - Brutal Edition
About the Game
The Old World is rotting. Its Guardians have fallen. The corruption spreads.
You are the Outlander, pulled from the Ageless Sea and bound to a grim purpose by the Shepherd of Wayward Souls. Enter ancient ruins and dead forests. Tear through swarms that hunt in packs. Keep moving, keep firing, keep cutting, or the gloom takes you.
Brutal Edition is WRATH rebuilt and enhanced for VR, driven by a simple philosophy: deliver a more visceral experience. Expect enhanced dynamic movement, over-the-top combat, ramped-up bullet effects, and a helluva lot of blood. This edition also restores and refines the experience with wide-ranging improvements to combat feel, audio, effects, and overall polish. It’s the definitive way to play Wrath and you’re going to make a damn big mess doing it!
WRATH: Aeon of Ruin VR - Brutal Edition is built for speed and pressure. It is circle-strafing panic, close-range brutality, and constant decision-making. Which hand is clearing space? Which hand is landing the shot? When to slide, when to dash, when to throw an artifact and take the opening it creates.
Built for VR combat:
Dual-wielding at the core: Bring two weapons into the fight and run the battlefield your way.
Physical reloads and handling: Reload with a quick flick of the wrist and stay sharp when the pressure spikes.
Two-handed control rewards: Stabilize your weapon for better control, tighter spread, and access to alt-fire where available.
Blade dash, rebuilt for VR: Charge and launch with your blade for fast repositioning and advanced movement.
High-velocity slide: Keep momentum through tight spaces and turn movement into a weapon.
Artifacts you can feel
Physical artifacts with unique interactions: Select an artifact and use it like an object, not a button prompt.
Throw, break, deploy: Bring dark tools into the fight and use them under fire.
A world made of dread and secrets
Non-linear levels stuffed with hidden routes: Explore crypts, sunken ruins, corrupted temples, and cursed wilds.
Old-school structure, modern VR flow: Big spaces, brutal fights, constant tension.
In-Run Difficulty options: Tune damage values on the fly without stripping the world bare.
Available Tables (0)
View available tables...Events Timeline
View full events timeline...Initial Release