World Eternal Online
About the Game
World Eternal Online is a PvE-first ARPG designed as a live, ongoing game You play solo or team up with others to clear PvE content, build characters over time, and take part in frequent live events. Progression, builds, gear, and long-term character growth are the core of the experience.
While there are competitive modes like GvE, GvG and PvP, the game is primarily focused on cooperative PvE and shared progression.
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What kind of game is this?
This is a live-operated ARPG.
That means:
Regular updates and balance changes
Frequent events with new content and rewards
Systems that evolve over time
An online world that’s meant to be played long-term
We update the game at high pace, so expect every week some event, map or balance + new content.
⚔️ Hero Collection
Instead of a traditional class system, this is based on a hero collection. There are 6 primary classes, resembling MOBAs but every hero has its own skills and talents + optimal gear build.
🎮 Arcade-Like
We designed mobile early for cross-play; at the core you can just jump into base game modes by clicking Play and let the matchmaker do the rest. This is for fast paced sessions, completing daily quests and achieve daily progression.
Progression & Monetization (important)
World Eternal Online uses a one-time purchase to play model.
After buying the game:
You have full access to the core experience
All content is playable without additional purchases
Optional in-game purchases exist as progression accelerators and convenience options
These purchases are not mandatory, but they are part of the long-term economy. If you’re looking for a completely offline or monetization-free ARPG, this probably isn’t the right fit — and that’s okay.
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Game Modes
🗡️ Expedition
Venture into hostile territories to slay and claim the treasures they guard. This is the fastest, most accessible mode.
🌍 Open World
Accessible as a long running instance; others join and leave, and there is less time pressure. No zone closing on you or having to finish a specific objective in time.
⚔️ PvP, GvG
We rotate various formats for this. Battle Royale with closing zone and the TDM (Team Death Match) 4v4 matches but you have to be leveled and geared or you will be nuked fast.
🏰 Guilds & Friends
They are still early in development, but you can guild up and team up. There are dedicated events that need to be completed with your Guild and you score together to claim rewards from the events.
Early state & expectations
The game is actively evolving.
Some systems are still being refined, content will continue to expand, and the UI currently reflects its live-service roots. We prioritize frequent updates, balance passes, and new events over long gaps between releases.
If you enjoy watching a game grow and change over time — and giving feedback that actually gets acted on — you’ll feel at home here.
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Mature Content Description
Violence & Combat:
Fantasy combat featuring weapons, abilities, mild blood, and light injury effects.
Character Outfits:
Some heroes wear mildly revealing outfits.
Themes:
Classic fantasy themes of conflict, adventure, and heroism.
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Available Tables (0)
View available tables...Events Timeline
View full events timeline...Initial Release