WING-IT
About the Game
WING-IT is a 2.5D Run & Gun where every weapon you get is decided by a toy chest, not you.
You play as "The Ace", a beat-up toy plane piloted by a kid named Medy, fighting his way through a living, breathing imagination. Medy doesn't stop playing just because his mom called him for dinner. The Bedroom becomes a warzone. The Kitchen becomes the next frontier. The whole house is out there and The Ace isn't done yet.
YOU DON'T PICK YOUR WEAPONS. YOU SURVIVE THEM.
Shoot down a Delivery Drone and the Toy Box spits something out. Could be Crayon Rockets. Could be a Slinky Shield. Could be a Pop Gun that demands you actually aim for once. The loadout changes mid-run but you have to keep moving. Learning to play well with whatever you get, that's the game.
THE BOSSES DON'T GO DOWN EASY.
Each world ends with something big. Something weird. A UFO that cracks open to reveal a mechanical T-Rex at the controls. A burger truck that's angrier than it has any right to be. Multi-phase fights that keep changing the rules until one of you breaks.
KEY FEATURES:
Toy Box Loadout System: Weapons swap mid-run via RNG drops. 5+ toys including Spitball Mortars, Crayon Rockets, and Toy Soldiers. Adapt fast or get wrecked.
Prove Your Score: Every run is rated and scored. Climb the leaderboards and see how your Toy Box mastery stacks up against everyone else.
A House at War: Fight through Medy's entire home world by world, from the Bedroom to the Kitchen, with every room hiding new enemies and escalating challenges.
Multi-Phase Boss Battles: Every world boss transforms mid-fight. Learn the pattern, then learn the next one.
Medy's World: Hand-crafted art style straight out of a kid's toybox, with sound effects voiced by Medy himself.
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