未語

未語

About the Game

This is a simple, story‑driven game. The gameplay isn’t complicated, and there’s no multiple endings — just one, very straightforward. The story is about a blurry memory, moving between dreams and recollections, trying to look for a vague answer.  

The style is pretty plain, the storytelling isn’t anything fancy, and the plot can be a bit messy. It’s really just the author’s own unrealistic imagination.  

Initial Release