Warn

Warn

About the Game

WARN is a cinematic narrative horror game where simple decisions open doors you probably should not cross. There are no maps full of icons or lengthy tutorials, there is silence, signs, and the feeling that someone has been here before, and it did not end well.

You are not a hero. You are someone trying to do the right thing when everything around you feels wrong. With every step, the sound of your own movement gives away your position; with every light you turn on, something may look back. Ordinary routines become rituals: lock, search, note, listen.

Two paths, two kinds of terror. What changes is the weight of your choices, and what they reveal about you.

What defines WARN

  • Atmospheric horror, not haste: sound, light, and space as mechanics.

  • Choices that matter: two main routes with distinct consequences.

  • First person, narrative focus: explore, observe, connect clues.

  • An enemy that listens: stealth, held breath, measured footsteps.

  • Clear objectives, ambiguous answers: you move forward, the questions grow.

  • Sparing jump scares: used to unlock key moments, not as filler.

It is recommended to play with headphones, in the dark, and without pausing.

Initial Release