Voiceless
About the Game
The first French POV slasher in FMV, filmed to never let you breathe
Voiceless is an interactive slasher shot in live-action, designed as a fake one-take: every decision happens in real time, in the middle of the action, never paused. You don't watch Emma survive, you're with her, and every choice can mean the difference between the truth and death.
Her sister is gone...
Charlotte, Emma's sister, has vanished. The only man who knows where she is: a mute serial killer locked away in a psychiatric hospital, known as the Ventriloquist.
Emma has one shot: get into the hospital, find answers, get out.
With Léo, Charlotte's boyfriend, she infiltrates the institution looking for information. But inside this hospital, nothing goes as planned.

Observe. Guide. Choose.
Voiceless is an interactive slasher shot in live-action, with real actors in real locations. Every decision matters:
Observe, anticipate, and guide in real time
Build or break trust through every choice
Face the Ventriloquist and decide how far you're willing to go for the truth
No two playthroughs are the same.
What you uncover, who survives, and what Emma learns about Charlotte all depend entirely on the path you take. Replaying isn't about fixing things: it's about discovering another version of the truth.

And this is only the beginning...

A project made with heart
Voiceless is a self-funded production. We financed it ourselves, down to the last cent, to cover locations and equipment. We were carried by a team of passionate people who believed in this project from day one.
Our goal doesn't stop here: we want to build a sequel, and a whole series of games in this same spirit. Everything we learned making Voiceless, we plan to use to go even further.
We hope you'll enjoy playing Voiceless as much as we enjoyed creating it. Thank you.
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