Vladimir
About the Game
War is often remembered as a statistic of forces, wounded, and killed, but rarely as a tragedy of ordinary people and how they came to this point.
The game Vladimir is conceived as a project showing the problems faced by a citizen of the Russian Federation since the beginning of the war and Putin's politics. The main storytelling method consists of situations or sketches showing the "before/after," the absurdity of what is happening, and real-life incidents.
This product is planned as 2 hours of a narrative drama about an ordinary person who witnessed it all—their thoughts, changes in society, and the decisions they have to make.
You can expect both gameplay akin to the madness of boomer shooters, as well as environmental storytelling and changes in the world around you.
Available Tables (0)
View available tables...Events Timeline
View full events timeline...Initial Release