Vanquish Evil
About the Game
"Vanquish Evil throws you into dense forests and flaming rings while unleashing wave after wave of monsters. Feels like a survival gauntlet on overdrive."
- IndieSight
"Fast-paced, addictive, and full of variety! The upgrade system keeps each run fresh, and the pixel art style looks fantastic. A must-play for action RPG fans!"
- Awesome Games Review Group
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
FAST-PACED ACTION ROGUELIKE COMBAT
Vanquish Evil aims to take the most fun core gameplay from the ARPG/Roguelite/Survivors-like genres -- and crank up the action to one thousand percent! Where player skill and strategic upgrade choices strongly influence the runs. In addition to auto-abilities, the game is also a Twin-Stick Shooter where certain abilities have manual direction and activation.
THE STORY
A supernatural cosmic battle is being fought for the mortal realm, and much of the world is already in ruin.
A final resistance of humanity are brave enough to fight. Many die, and are turned into undead armies who serve the formless evil cosmic presence known as Absolute Darkness (Vile).
Ascended Light (Veil), a cosmic presence in favor of saving humanity, send Cosmic Guardians to fight alongside the mortal armies.
The final elite army of heroes stand together to fight an apocalyptic war with one common goal...
Vanquish Evil.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
GAME DEVELOPMEMENT GOALS
Creating fun gameplay and high replay value is the goal. The game in it's current state is built to have all character progression in-game for that specific run, which gives the game a lot of replay value. Currently the game has just begun meta progression development. "Meta Items" are now being added as unlocks.
SPECIAL FEATURES
Stylized hand-drawn pixel art, animation, and background art!
Original Music Soundtrack composed and produced by GnarlyTree!
Available Tables (0)
View available tables...Events Timeline
View full events timeline...Initial Release