TrackLand
About the Game
This game came from a very simple challenge:
Could I design a car that combines massive off-road suspension with blazingly fast, high-downforce cornering?
...turns out, yes.
And it's pretty darn fun to rip around a track.
Here's my idea for the game:
Race this impossibly fun car across a scenic island archipelago chock-full of time trial tracks and challenges. Each track has 5 ghosts that you must beat to the finish line. The bravest among you will 5-star every track, but you don't HAVE to.
Players can venture out and do some seriously intense track hunting, and then chill for a bit and just drive around exploring these scenic islands. It's quite pleasant if I do say so myself.
It's also very important to me that this game:
1. is small and boots up fast.
2. will run on potato.
So, that's it for now. I am actively developing this game on my YouTube channel, which you can find in the game social's section.
Please consider wishlisting before you go, follow along with the development on my youtube channel, and thank you so much for checking it out.
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