TILEZ
About the Game
ONE RULE SET - INFINITE POSSIBILITIES
A 2D creative sandbox where every tile is a tiny machine.
Inspired by Redstone, LEGO, and Tabletop Simulator.
An infinite grid. Unlimited tiles.
Create and play solo or with friends.
Build Automated Factories
Board Games & Tabletop Experiences
Keyboard Controlled Robots & Computers
Puzzles & Video Games
Animations & Art
Music Synthesizers
Rube Goldberg Machines
Interactive Tutorials
Tiles that move around and interact with others
Coop and solo challenges
Fully Interactive Worlds
Working Calculators and Computers (TILEZ is Turing complete)
TILEZ will come packed with DEMOS to take apart, TUTORIALS, and CHALLENGES!
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TILES ARE SMART!
TILEZ can see, talk, move, and think - no code needed. Build smart systems with timers, wireless signals, memory, and more advanced tools. TILEZ doesn't have to be static. Pushers, Pullers, and Grabbers let tiles move entire structures,
Build it. Teach it. Then make it move.
BUILD AND PLAY YOUR OWN GAMES
Create your own games. Tile Games. Dice Games. Card Games. Puzzle games. Arcade machines. Tower defense. Adventure maps. Rhythm games. Interactive Stories. Recreate old favorites. Build tools for your tabletop campaigns. Or finally turn that game idea you’ve had for years into something people can actually play.
The fact that TILEZ supports atomic block movement (pushers/pullers), stacking with a shuffle action, grid resizing, and per-tile programmable memory variables means you can recreate almost any iconic abstract strategy or grid-based puzzle game. TILEZ also supports memory storage and conditional actions, so you aren't just limited to physics puzzles - you can handle math-based states and complex win conditions.
DUNGEON MASTER MODE lets the host edit the players world as the simulation runs.
CREATE YOUR OWN CONTENT TO SHARE WITH THE COMMUNITY.
THERE IS NO FINISH LINE
TILEZ gives you a system flexible enough to discover things even its creator never imagined.
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ABOUT THE DEVELOPER
For the last ten years, home has been the back of my vehicle - living a minimalistic 'van life' and chasing nicer weather. I've played games my whole life: video games, board games, from Pong to Agricola.
As a homeschooling father of two, Minecraft Redstone became a staple of our curriculum. There's no better way to teach a circuit than letting someone build one, break it, and try again.
TILEZ started as an attempt to make that teaching tool even better, and give my kids some refresher lessons. I kept adding features so the lessons could go further - more logic, more ways to see cause and effect. Eventually my little tiles grew into something entirely new so they can now, not only help us learn, but let us play too!
The say geeks make cool things in their garages - I made mine on four wheels.
Games have given me so much over the years.
TILEZ is my way of giving something back.
Another way to learn, create, and play together.
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