Theorycraft: Raiding Guild Simulator

Theorycraft: Raiding Guild Simulator

About the Game

What if running a raiding guild was a single player game...

Theorycraft puts you in the raid leader chair and lets you play the full progression loop: recruit a roster, shape builds and policies, navigate social dynamics, and execute difficult encounters where every pull is an opportunity to learn and progress.

Theorycraft focuses on practical raid decision-making: who to recruit, how to gear, how to adjust individual's priorities, and whether your current plan is likely to work. Use encounter replays, combat logs, meters, threat tables, and a live win rate prediction to turn uncertainty into clear next steps.

Whether you prefer pausing to micro-manage key moments or letting the raiders play themselves, Theorycraft is built around one fantasy: the strategy, pressure, and stories of progression raiding without scheduling 40+ humans.

Note: Theorycraft is actively evolving. Expect regular updates, new encounters, UI polish, and quality-of-life improvements as core systems mature. See developer roadmap in-game.

Developed by a solo indie dev.

Key Features

  • Raid Leader Sandbox: Build your party composition, define priorities, and pressure-test plans across distinct encounters and bosses.

  • Hotseat Any Raider: Take direct control of individual raiders and manage their rotation and cooldowns.

  • Win-Rate Prediction Analysis: Use win rate prediction alongside logs and meters to evaluate strategy changes before committing to the next pull.

  • Rich Character Systems: Personalities, Social Stat Consequences, Class spellbooks, specializations, deep gear options, imbues, and policy tuning support different playstyles, compositions, and strategies.

  • Guild Management Layer: Recruit, manage the raid roster, equip characters, trade, upgrade, and resolve progression bottlenecks between fights.

  • Evolving Guild Hall: Progression unlocks new recruits and guild hall functionality, opening up new preparation, management, and optimization choices between encounters.

  • Save/Load and Autosave: Persistent guild progression with robust save workflows for long-form campaigns. Save anytime.

  • Readable Combat Intelligence: Raid frames, boss target panel, combat log, DPS/HPS meters, and threat panel keep the fight very legible.

  • Encounter Replays: Replay and review pulls to analyze execution, compare strategy changes, and prepare smarter next attempts.

  • Steam-Ready Integration: Achievements, Cloud Save Sync, Rich Presence support, and Steam Overlay.

Initial Release