The Things I Left Behind

The Things I Left Behind

About the Game

John spent years chasing ambition, leaving family, promises, and unfinished dreams behind.
Now, on a night bus bound for home after his parents have fallen ill, a sudden flash pulls him into a place outside of time — a rain-soaked depot where arrivals are unconfirmed, radios whisper his name, and echoes of himself are waiting.

From here begins a surreal journey through forgotten places — shadowed forests, misty parks, fragmented homes, and silent terminals — each stop revealing pieces of his past. Guided only by cryptic broadcasts and eerie television vignettes, John must face shadow figures that embody innocence, rebellion, ambition, and grief.

This is not a game of combat or jumpscares, but of atmosphere, memory, and quiet dread. Through light puzzles, exploration, and environmental storytelling, you’ll recover memory objects, confront regrets, and move toward a choice that determines John’s fate: acceptance, return, or denial.

✦ Features

  • Atmospheric Exploration – Walk through rain, fog, and dreamlike environments inspired by liminal spaces.

  • Light Puzzles – Restore power, unlock gates, and offer objects to shadows; puzzles remain simple, narrative-driven.

  • Narrative Layers – Cryptic radio DJ lines and eerie TV vignettes hint at myths of the afterlife.

  • Shadow Figures – Each stop introduces a figure embodying a piece of John’s life: The Child, The Rebel, The Dreamer, The Griever.

  • Multiple Endings – Your final choice decides: accept death, return to life, or remain in denial.

A melancholic journey about regret, memory, and what we leave unfinished — The Things I Left Behind invites you to confront the past and decide whether to let go, or carry the weight forever.

Initial Release