The Rotting Corridor
About the Game
The Rotting Corridor is a first-person dungeon-crawler RPG with turn-based combat. There are no levels and no skill trees — how far you get depends entirely on what you scavenge from this decaying place.
About This Game
You wake in a corridor that is slowly rotting. The air smells of damp and rust. Something is moving in the distance.
Explore, scavenge, fight, survive. Deal with nearby threats using melee weapons, and save your scarce ammunition for the moments that truly matter — firearms must be obtained from the merchant, and every single bullet may decide whether you reach the next room.
• Turn-Based Combat — Enemies act only after you do. Every step is a decision, not a reflex.
• Gear-Driven Survival — No levels, no skill trees. Your strength comes from what you scavenge: weapons, armor, supplies.
• Scavenge and Choose — Resources are never enough. What to carry, what to use and what to leave behind is often more lethal than the fighting itself.
• Oppressive Darkness — Peeling paint, flickering dim light, an unclear silhouette at the end of the corridor. There is no safe place here.
Development Status (Please Read)
The Rotting Corridor is still in development. What is described above reflects our current design direction; the actual number of levels, enemy variety, balance and visual presentation may be adjusted, expanded, reduced or changed as development progresses. We would rather make the game good first than promise it full first.
If this game interests you even a little
Please click "Add to Wishlist" on this page.
It costs you nothing, and it means you'll be notified the moment the full version launches. For a small team like ours, every single wishlist is real motivation to keep building this corridor.
You can also try our free demo and step inside to see for yourself.
Thank you for stopping here.
Available Tables (0)
View available tables...Events Timeline
View full events timeline...Initial Release