The Red Button Problem
The Red Button Problem
About the Game
Welcome. The first instruction is simple.
Push the red button, please.The Red Button Problem is a first-person psychological puzzle game. You will enter a retro-industrial research facility. I am the Moderator. I will explain each test over the speakers. You will provide the results.
Please proceed to the next chamber.
There are buttons to press, levers to operate, and instructions to consider. Sometimes waiting is useful. Sometimes looking again is useful. You seem likely to try both.Study the sculptures in the Memory Gallery. Choose an oxygen locker when probability becomes inconvenient. Complete a simple task while the room offers you several reasons not to. We record distractions too.
The Trolley Suite concerns your principles. You will see the people, inspect the machinery, and choose a route. The next arrangement may require a small adjustment to your position. Interesting how often that happens.
Your profile will be available afterwards.
Each completed track ends with my assessment of your behaviour. Obedience is recorded. Hesitation is recorded. Refusal is quite easy to record.- Explore a connected facility in first person.
- Solve physical puzzles with buttons, levers, and careful observation.
- Take tests of memory, probability, attention, judgement, and trust.
- Hear the Moderator's fully voiced instructions and responses.
- Receive a profile after each completed track.
- Play alone with keyboard and mouse, or use on-screen controls on supported touchscreens.
Take your time. That gives us something to measure.
Available Tables (0)
View available tables...Events Timeline
View full events timeline...Initial Release