The Pinch
About the Game
You have been sent on a secret science expedition to the eerie biome known as “the Pinch” led by the charismatic Paul Evorett.
Everyone eyes you with suspicion — the only researcher from Earth.
As calamity befalls the expedition, you look down at your wrist and see the words, “Kill Paul. Escape.”
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The Pinch is an ambitious character-driven science fiction project about a team of physicists on a dangerous expedition to save their planet from being swallowed by an omnivorous virtual reality known as "the Gel." Whether it is a prison or a paradise, the Gel has swept through most of the galaxy, including Earth. Their only hope? An equally lethal biome on their homeworld Maridma called "the Pinch."
You play a young botanist coming home to Maridma after having spent most of your life on Earth. Your old friends and relationships on the expedition feel both familiar and alien. You navigate these personal tensions and family conflicts, all the while chasing your real target - Paul Evorett.
The full game is 4 - 5 hours of content with five endings and features branching narratives and questlines. Your decisions affect your relationships and ultimately decide the fate of those around you. There are two distinct paths in the game: the "good" route and the "lunatic" route.
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Original art, music, story, and characters
Point and click movement and dice roll social mechanics
Original and immersive science fiction universe
Main narrative and four questlines
~ 50,000 words
DEMO FEATURES: the first chapter and one questline (~10,000 words)
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Nyra - incisive and direct, but troubled
Paul - magnetic and approachable, but cunning
Rose - energetic and spontaneous, but guarded
Felix - friendly and affectionate, but cautious
Lukas - moody and mischievous, but sincere
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