The Other Side of the Wall
About the Game
About This Game
This is the story of Julian Reed, a 13-year old boy attending Saint Maximus the Confessor Catholic School in the early 1980s. Saint Maximus is an all-boys boarding school that shares a wall with another institution for "troubled cases" called Cedar Tree House. Cedar Tree House is shrouded in mystery, as discussing it is frowned upon by the Benedictine monks who make up most of the teaching staff at Julian’s school. There is no contact between the two institutions, at least not as far as the students are concerned.
It’s late August, the semester has not even started, and only a few students and faculty members are present when Julian discovers a tiny hole in an isolated corner of the wall separating Saint Maximus from Cedar Tree House. The hole is just big enough for him to see a pair of blue eyes. They belong to a girl who soon becomes his closest confidante.
The opportunity to spend time with a girl -albeit separated by a wall- is a welcome distraction from Julian’s routine, but it will not be the only one. One boring morning, during class, he notices that one of his classmates is missing from his usual desk. When Julian asks about him, he is shocked to discover that nobody acknowledges that the student ever existed.
The Other Side of the Wall is more than a whodunit game. It’s a coming-of-age story of a boy who stumbles upon a mystery and finds himself in over his head. A story about friendship, curiosity, and the unsettling feeling that something is terribly wrong.
Will you Accept the Challenge?
The Other Side of the Wall is a traditional 3rd person point & click adventure game. This is a game for people who enjoy being challenged with (mostly inventory based) puzzles and being rewarded for paying close attention to subtle clues.
Features
Classic 2.5D third-person point-and-click adventure
A coming of age mystery
Atmospheric 1980s setting
Fully voiced characters and dialogue
Challenging puzzles
Created by an Experienced Storyteller
The Other Side of the Wall is the return of a name that avid adventure gamers know well: Alkis Polyrakis developed the popular indie games Other Worlds and Diamonds in the Rough in the 00s, as well as the Greek educational game Gongbot in 2022. He’s been playing games since the text adventure days; he knows what makes the genre interesting and is willing to remind seasoned players of it, as well as present it to a younger generation.
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