The Offering

The Offering

About the Game

Hold the mouse over the crowd and the shrine's arms pull creatures to the altar. Every delivery pays Flame, and a streak of them pays more. There's no offline progress, so every number that goes up is one you pushed.

Flame buys faster arms, more arms, richer creatures and longer streaks. New cards unlock as the shrine grows. Catch a goblin for a short boost.

When night falls, enemies come out of the dark and you hold the mouse to fire. Kills earn boons, duplicates stack, and the deeper you get, the more shards you take home.

Spend your Shards on a skill tree full of permanent upgrades that make your days stronger.

Max out the Forest and ascend to the Desert, the Ocean and the Ice. Every world brings new creatures and bigger numbers, and each time you move on you choose one of three artifacts to keep for the rest of the run. The demo includes all four worlds.

Initial Release