The Needle
About the Game
The Needle
A ship unlike anything humanity has ever seen.
In what may be our final year, it is our last hope of survival.
An alien fleet has struck Earth without warning, crippling our governments and shattering our defenses. Humanity teeters on the edge of defeat—until a final hope emerges from a secret American facility.
The Silver Needle is an experimental alien battlecruiser captured years ago and hidden from the world. Its technology is barely understood. Its capabilities are unlike anything on Earth. Among them is the power to destroy an entire planet.
Now one of humanity’s greatest naval commanders must take control of the vessel, cross hostile space, and find the enemy homeworld. The invading force is a vast hive mind—and destroying its source may be the only way to save Earth.
But The Needle is not a conventional branching adventure.
Your orders change a running simulation. Weapons fire, shields absorb damage, resources are spent, and situations develop around you. Those results drive the movie you see.
The Save Point engine’s cinematic director selects and sequences shots from thousands of pre-rendered clips, using the current game state to assemble the action as you play. The same order can lead to different consequences and different cinematic sequences depending on the situation.
You are commanding a ship inside a simulation, with a movie unfolding around it. Individual shots are created during development using AI production tools; new audiovisual content is not generated during gameplay. The game combines simulation-driven consequences with authored encounters and events.
You will not spend the game navigating menus and studying charts while the story waits. Life continues around you. Officers report from their stations. Crises develop. Conversations overlap. Battles unfold. The world moves whether you are ready or not.
You give orders using your own voice and your own words. The game does not simply listen for specific phrases—it interprets what you mean and responds within the simulation. You are not selecting dialogue options. You are commanding a ship.
Inspired by games such as FTL, Crying Suns, and Void War, The Needle combines the depth of a space-RPG roguelike with the presentation of a cinematic space opera. It is a movie you can play—but unlike any FMV or branching game you have played before.
The Save Point engine was built over four years to make this kind of experience possible. We know it may sound difficult to believe, which is why there is a free demo.
Step aboard. Give the order. See what happens.
Available Tables (0)
View available tables...Events Timeline
View full events timeline...Initial Release