The Last Dive

The Last Dive

About the Game

The deeper you go, the closer you get to your last dive.

You live at the edge of the Void, a scar in the world that grows with every passing year. Some fear it. Some worship it. You are a Void Knight, and your path is clear: descend and destroy it.

Each floor is different. Grim beaches, eerie undergrounds, frozen mountains. The terrain shifts with every descent. Loot and resources are scattered, but enemies are patient and unforgiving. Aberrations move almost silently, tracking you by sound. Void Purists patrol, holding positions and guarding the path deeper. Both factions can react to each other, creating unpredictable threats.

The elevator is your only way forward. Find it. Fight to it. Descend. But beware, even climbing back up can take its toll. There is no turning back.

⚙️ Key Features

  • 💥 Brutal, slow-paced combat – Every shot counts. Enemies are lethal, ammo is scarce, and stealth can be as important as firepower.

  • 🗺️ Dynamic environments – Each floor is unique; terrain, hazards, and loot placements vary with every dive.

  • 👀 Tense, reactive enemies – Aberrations hunt by sound. Purists guard and block passages. Both factions interact, creating emergent challenges.

  • 🔧 Upgradable gear – Start with classics, then tune them to fit your style. More firepower, faster reloads, until you schred enemies.

  • 🧭 Tense exploration – Going deeper promises better loot and greater danger. The wrong move, even upwards, can be deadly.

  • 🎬 Absolute cinema – Between dives, witness fragments of the Void’s history and the path you’ve chosen. Loss, obsession, and danger follow you downward, hinting at what lies deeper.

🧪 Coming Soon: Q2 2026 - Demo / Vertical Slice

✨ WISHLIST to follow development and support a brutal FPS with its own identity.

Note: This project is very early, description and content are subject to change

Initial Release