The Hobo Dev
About the Game
One coin. One name. Forever.
It's raining. You're in a back street you probably shouldn't be in.
There's a man standing there.
Stay a bit... don't be afraid.
Five minutes
That's how long this takes, and it isn't pretending otherwise.
No combat. No puzzles. Nothing to fail.
Just listen to this strange man.
Relax, there's a fire to stand near. A radio you can turn on. A stool, if you'd rather sit.
One wall is covered floor to ceiling in post-it notes — a name on every square.
The man hands you a pen.
Your name will go up, with a number that belongs to nobody else.
Why it costs a coin
I'm a solo developer, and I'm building a bigger game called SCRAWLERZ.
This is a way I'm paying for it — one coin at a time, from people who stopped.
The wall is the receipt.
The small print
Your name stays on the wall for as long as you own a game copy in your library.
If enough people stop, this might end up as the longest list of names on Steam....
But that part isn't up to me.
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