The Demon Wins

The Demon Wins

About the Game

There are no classes. Only combinations.

The Demon has taken the kingdom. Command a band of mercenaries and fight to take it back.

Build each mercenary from the ground up. Find powerful loot, mutate attacks, combine skills, choose paths, and turn what you find into the power to win.

There is no "Warrior", no "Mage", no "Rogue".
Just the build you create and the options you're given.

Build. Experiment. Adapt.

Build every mercenary from the ground up.

A class doesn't define your character. Your choices do.

Combine weapons, skills, runes, traits, masteries, blessings, curses, and magical loot to create builds that can completely change how a mercenary fights.

Discover even more combinations through rune synergies and weapon mastery

Every fight gives you new possibilities. Your choices decide what you make of them.

A Story to Progress:

This isn't just another auto-battler, endlessly watching units fight in arenas

There is story progression, actual objectives, biomes, mazes, pathing choices, chance rooms, and more!

Death Is Permanent.

Mercenaries die.

Their gear dies with them. Keep one item, lose the rest.

Fight Your Way Forward.

Prepare your mercenaries, then watch your choices play out in battle. Fight through a kingdom consumed by the Demon, face deadly encounters, and push your units as far you can for the chance to prevail against evil.

Developed for Steam Deck and controller in mind.

Initial Release