Texture Assembler
Texture Assembler
About the Game
Texture Assembler - is a tool for quick and easy manipulation of RGBA image channels. For example, it can be used to convert textures between different engines. It can:
- Pack different images into single image channels.
- Split image channels into separate images.
It can also process a large batch of images with a single click.
- Pack textures in bulk and also create your own templates.
Supported formats. TGA, BMP, TIFF, JPEG, PNG.
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