Terminus Historia

Terminus Historia

About the Game

Branching Routes × Free-form Exploration.

A dark fairy-tale pixel-art RPG,

Terminus Historia.
 

"Terminus" - the boundary between the human and demon worlds.

In this war-torn realm where humans, demons, and rival factions collide, choose how you live and shape your own journey.

FEATURES

  • Branching Routes × Free-form Exploration

    Stay with the knights, leave them behind to live as a mercenary, or set out on your own without pledging yourself to any faction.

    Your allegiance and the choices you make along the way can dramatically change how the story unfolds.

Black Knights Route - Remain with the knights and head to the northern front.
Slum Mercenaries Route - Leave the knights behind and fight as a mercenary.
Airship Crew Route - Board an airship and take to the Sea of Skies.
Wanderer Route - Belong to no faction and travel across a world that continues to move around you, delving into dungeons and exploring ancient ruins along the way.

Within each route, your choices and actions can also change events and how the story develops.

 

  • Playtime: Approx. 7-15 hours per route / New Game+ with carryover after completion

  • Original Pixel Art & Sound

    All graphics are created with original pixel art.

    Your travels and battles are accompanied by original music and sound effects, including a theme song by Shade.

  • Companions & Romance

    Recruit a variety of NPCs you meet along each route and form a party of up to four characters, including the protagonist.

    Some companions belong to your faction, while others travel independently with no faction allegiance.

    Raise your affinity with key characters in each route to develop romantic relationships.

    The ending of your story can change depending on who you form a bond with.

  • Combat & Character Growth

    Weapon Proficiency and Magic Proficiency systems.

    The more you use your favorite weapons and magic, the more proficient you become, increasing hit counts and enhancing damage and other effects.

    As your Weapon Proficiency increases, you can learn Skills tied to different weapon types and unique weapons.

    Character stats also grow according to how they fight.

  • Devil Magic & Sacred Magic

    The game features nine schools of Devil Magic -

    Fox Magic / Mujina Magic / Vampire Magic / Spider Magic / Parasite Magic / Necromancy / Evil Spirit Magic / Spirit Magic / Demon Magic -

    as well as Sacred Magic.

    Whether you develop a character as a Devil Mage or a Sacred Mage is up to you.

  • Monster Spoils System

    Monsters defeated in battle can be sold as spoils, or used as materials at the blacksmith to forge weapons and armor.

  • "Fight" & "Steal" Actions

    You can do more than just talk to NPCs: choose "Fight" to challenge them to battle, or "Steal" to take items or money.

  • Character Voices

    Key story scenes feature character voice acting.

    Protagonist: Yui Morimoto
    Kuroki: Nobunaga Shimazaki
    Melene: Mia Naruse
    A: Akihiro Nagaoka
    Aubel: Yui Otokura
    lol Dokuro: Kakeru Hota
    Female Commander: Rio Natsuki
    Demon King: Kahoru Sasajima

  • STAFF

    Character Design & Original Artwork: Bukurote
    Music & Sound: kururuku
    Pixel Art: ivyoomori
    Direction / Scenario / Game Systems: IMAYUI

Initial Release