Gunpowder and Blood

Gunpowder and Blood

About the Game

DESCRIPTION: 16th century, demonic forces have reached the earthly plane. You have been tasked with eradicating the infernal threat. To do so, you will command unique characters from different regions, each with their own stats, roles, and abilities. Dive into this unique adventure of strategic battles and roguelite mechanics, where every decision you make will affect your playthrough. Your soldiers only have their combat experience and period technology, while the demons wield the full power of the underworld. Will you be able to eliminate the source of evil and save humanity?

UNIQUE MAPS:

  • PROCEDURALLY GENERATED: Ensures that the player experiences unique and unrepeatable adventures, enhancing replayability.

  • FINAL BATTLE: At the end of each map, there is a special confrontation against a boss with unique mechanics.

  • ROGUELITE SYSTEM: The map is divided into zones with different events. The player must choose their path—there is no turning back.

ZONE EVENTS:

  • EVENTS: Each zone the player enters has different events that influence their adventure, such as encounters with priests who will bless or curse them, characters asking for help, conflict resolutions, quests, and more.

  •  BATTLES: Some zones feature battles. Each battle is unique and comes in various types, for example: direct combat, defeating a miniboss, defending a VIP, defending an object, surviving waves, etc.

  • CAMPING AREAS: Zones where the player can recover health and treat injuries of their characters.

COMPANY:

  • DESIGN: The player creates a company with different characters.

  • LEVEL: The company gains experience and can unlock upgrades for the next attempt.

  • ATTEMPTS: After being defeated, the player can choose new characters and make another attempt, now with more knowledge and upgrades in their company.

UNIQUE CHARACTERS:

  •  COLLECTION: The player can unlock unique characters to use throughout the adventure.

  • CHARACTERS: Characters have roles, stats, and unique abilities.

  • DEATH: Character death is permanent. Losing all characters means losing the game.

STRATEGIC COMBAT:

  • STRATEGY: Victory in battles requires careful use of strategy and character abilities.

  • TURNS: Combat takes place in turns.

  • SCENARIO: Battles are fought on a closed grid.

  • ELEMENTS: The combat map includes elements such as walls, houses, elevations, etc. The player must use the environment to their advantage.

SETTING:

  • HISTORICAL PERIOD: Set in the 16th and 17th centuries, where firearms are becoming increasingly prominent.

  • HUMANITY VS DEMONIC FORCES: The player only has access to human technology and characters of the era. Enemies are various demonic entities with infernal abilities.

  • LORE: Inspired by various artists of the period, including writers and painters, who depicted the horrors of the underworld.

Initial Release