Tales of Meadows
About the Game

Tales Of Meadows is an action adventure taking you to 13th-century Eastern Europe, where new beliefs clash with the ancients and the principality's lands are mired in fear and bloody rituals.
After spending many years of training under the leadership of his guardian Peresvet, the young man Philip returns to his hometown of Turov. He dreams of entering the service of the prince and becoming a powerful warrior. But his native places meet him not with glory, but with despair: the principality has lost its former greatness, the people live in fear, and pagans have settled in the forests, offering prayers to the ancient Deity and making bloody sacrifices.
Philip will have to go through a path full of pain and trials in order to cleanse his native lands and return hope to the people. But the further it goes, the more it changes itself.

The game lacks a traditional interface— all attention is focused on the world and what is happening around. The player navigates using the environment and their own observations, which enhances immersion. Of course, if desired, the interface can be activated, making the game easier to play.

Every battle is a challenge, as the chances of victory for the player and the enemy are almost equal. This approach makes each fight exciting and unique. Enemies will attack in groups, dodge, and block your strikes.

The architecture of the city, the decor of the surrounding settlements, and the wild nature convey the spirit of that era, creating an authentic environment for adventure. Historians work on the accuracy of the recreated locations.
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