Tackle for Loss

Tackle for Loss

About the Game

Tackle for Loss is a 2D top-down action game that puts you in the shoes of a former American football pro. Utilizing his unique set of football skills, you'll navigate a gritty underworld, battling enemies on a desperate mission to save a loved one. Violent combat, a gripping narrative, and dark pixel art combine to create a high-impact experience inspired by the likes of Hotline Miami.

Combat is built around a brutal twist on American football’s four-down rule: you get four tackles - total - to clear each level. No button mashing. Just four perfectly placed tackles between you and the end zone. Sounds impossible? It kind of is.

  • Football Infused Combat

  • Killstreak Mechanic

  • Unlockable Skillpath

  • Gamepad & Keyboard Support

  • Gritty Backstory

  • Languages: English, German, Spanish, Portuguese (Brazil), Turkish

TACKLE: Move through enemy lines like a knife through butter and rack up killstreak points.

SPIKE: Grab your enemies with a lethal grip and smash them into pieces with this melee attack.

PIGSKIN: Use your deadly precision in this ranged attack.

SKILLPATH: Rapidly eliminating enemies extends combo chains and increases score multipliers, rewarding players for aggressive and strategic gameplay. Unique moves and attacks can be unlocked through progression. By experimenting with a variety of skills and perks, players can develop and refine a variety of combat styles.

Tackle for Loss is a game solo-developed by Indifferent Penguin / Daniel Wichterich. That means I am the only person working full-time on this game. During development, I’ve been fortunate to meet people who have contributed in meaningful ways, whether through their creative work, valuable feedback, or support. Here’s a list of those incredible contributors—a list that is still growing:

  • Nik Neumetzler – Key Art

  • Riccardo Berndt – Additional Pixel Art

  • BaerSerker-Art – Public Relations

Funded by Medienboard Berlin-Brandenburg.

Initial Release