Tabletop TD

Tabletop TD

About the Game

Every draw is a gamble

  • Spend coins to draw a random tower.
  • Merge two towers of the same era and type — what comes out is a random tower of the NEXT era. The draw is random, and so is the merge.
  • Climb from stone-age spearmen to laser turrets across 5 eras and 20 tower types.

Turn bad luck around

  • Enemies keep circling the board. Let them pile up and it's over — but one lucky high-era tower can wipe the field clean.
  • Boss rewards: pick one of three to patch your run's weakness.
  • Missions give surplus low-era towers a second purpose. No dead draws.

Defend the table together

  • Up to 4 players, each holding a seat at the table. If one seat falls, the table falls.
  • Reinforce a friend's lane and keep the weakest board alive.

An arcade, not a history lesson

A run takes about 30 minutes: survive 30 waves, then take on Endless mode and see how far your luck holds.

Initial Release