Tabletop TD
Tabletop TD
About the Game
Every draw is a gamble
- Spend coins to draw a random tower.
- Merge two towers of the same era and type — what comes out is a random tower of the NEXT era. The draw is random, and so is the merge.
- Climb from stone-age spearmen to laser turrets across 5 eras and 20 tower types.
Turn bad luck around
- Enemies keep circling the board. Let them pile up and it's over — but one lucky high-era tower can wipe the field clean.
- Boss rewards: pick one of three to patch your run's weakness.
- Missions give surplus low-era towers a second purpose. No dead draws.
Defend the table together
- Up to 4 players, each holding a seat at the table. If one seat falls, the table falls.
- Reinforce a friend's lane and keep the weakest board alive.
An arcade, not a history lesson
A run takes about 30 minutes: survive 30 waves, then take on Endless mode and see how far your luck holds.Available Tables (0)
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