Survival Code
About the Game
SURVIVAL_CODE
A simulation runs for reasons it won't explain. You are the construct inside it, fighting wave after wave of malware with no briefing, no goal, no promised ending — just the growing certainty that survival is the only path to the truth.
SURVIVE
Auto-firing Functions by default, freeing you to focus on movement and trigger timing.
8 distinct constructs, each with its own energy-gated trigger and playstyle - reflect projectiles, double your output, clear the screen with a shockwave.
8 malware threats, each with a readable tell - charging tanks, segmented worms, projectile-spraying viruses.
Survive 20 escalating waves, from a lone probe to a screen flooded with hundreds of threats.
Time-based survival - outlast the clock, don't chase a kill count.
UPGRADE
A node-based upgrade system where the upgrade screen is a circuit board - drop signal nodes on a grid and wire them by color to route stats into your build.
Two separate grids: one reshapes your Construct, one reshapes your Function, so character and weapon evolve independently.
Spend Code Parts in the shop between waves: buy nodes and modifier chips, lock what you want, reroll what you don't.
Wire it right. Survive to victory.
Available Tables (0)
View available tables...Events Timeline
View full events timeline...Initial Release