Precarious Platformer

Precarious Platformer

About the Game

Precarious Platformer is a lighthearted platformer inspired by Miyamoto's Donkey Kong.

In Donkey Kong, players initially avoid barrels by jumping onto platforms. Upon acquiring a power-up (the hammer), players can smash barrels by swinging the hammer but lose the ability to jump. This power-up acquisition transforms the gameplay from a platformer into an action game, though progressing without the item remains possible.

In this game, the core movement shifts from jumping to dashing in four directions. Directional devices replace power-ups to achieve similar gameplay effects.

There is a map builder where you can build your own map and share it with others.

Game Content

  • Seamless map with interconnected levels

  • Equippable Devices with various abilities

  • Physically driven mechanisms

Map Builder

  • 8 component types: Static, Facility, Character, Device, Item, Block, Collective, Decoration

  • Five editable layer (some Facilities support cross-layer interaction)

  • Custom background & music per level

  • Selectable Characters with unique abilities

  • No built-in storyline or editor (no planned development)

Q&A

  • Q: Workshop support?
    A: Available at launch.

  • Q: Controller support?
    A: Will add if sales meet expectations.

  • Q: Multiplayer?
    A: Planned update if sales targets achieved.

  • Q: Demo version?
    A: Working hard for Oct release (っ °Д °;)っ

Initial Release