Precarious Platformer
About the Game
Precarious Platformer is a lighthearted platformer inspired by Miyamoto's Donkey Kong.
In Donkey Kong, players initially avoid barrels by jumping onto platforms. Upon acquiring a power-up (the hammer), players can smash barrels by swinging the hammer but lose the ability to jump. This power-up acquisition transforms the gameplay from a platformer into an action game, though progressing without the item remains possible.
In this game, the core movement shifts from jumping to dashing in four directions. Directional devices replace power-ups to achieve similar gameplay effects.
There is a map builder where you can build your own map and share it with others.
Game Content
Seamless map with interconnected levels
Equippable Devices with various abilities
Physically driven mechanisms
Map Builder
8 component types: Static, Facility, Character, Device, Item, Block, Collective, Decoration
Five editable layer (some Facilities support cross-layer interaction)
Custom background & music per level
Selectable Characters with unique abilities
No built-in storyline or editor (no planned development)
Q&A
Q: Workshop support?
A: Available at launch.Q: Controller support?
A: Will add if sales meet expectations.Q: Multiplayer?
A: Planned update if sales targets achieved.Q: Demo version?
A: Working hard for Oct release (っ °Д °;)っ
Available Tables (0)
View available tables...Events Timeline
View full events timeline...Initial Release