Starbump
About the Game

STARBUMP
Bounce, bump, and blast your friends into space in the chaotic 4-player party platformer where no friendship survives intact!
Starbump combines fast-paced action, Third Person platforming and competitive modes in vibrant worlds! Your couch becomes a launching pad for flying gummies and broken friendships!
⭐ Why you’ll love Starbump
Starbump is what happens when a party game, a platformer, and a physics sandbox explode together. Every match is chaos, every jump is betrayal and every round ends with someone screaming “ONE MORE!”
4-player local chaos
Remote Play Together supported!
Physics-powered madness
Throw, bump & crash at high speed!
Multiple game modes
Arena, Rocketball, Parkour, Tag & more
Fast matches = instant rematches
Zero grind: all fun, no filler
Colorful worlds built for chaos, competition & laughter only
🎮 Multiplayer split-screen Game Modes
4 distinct game modes built for chaos: Parkour, Arena, Rocketball, Tag
Wacky weapons, physics-powered levels, colorful worlds!
Parkour - Race to the final platform through randomly generated sections. Fall and respawn! The first to finish ends the round for everyone.
Arena - Knock your friends out of the arena! Use wacky weapons and adapt to each arena’s gimmicks. Total chaos guaranteed.
Rocketball - Deflect rockets with a perfectly timed magic spin! Each hit makes it faster… until someone finally breaks.
Tag - Grab the crown and keep it as long as you can, while everyone else tries to steal it! Expect betrayals and last-second steals.
More modes and worlds will be added over time.
📍Our roadmap
Up to 6 game modes planned for Early Access.
An intro adventure mode playable solo or in co-op.
Two new worlds (fire and ice) available at EA launch, with more added later as free updates.
Early Access: Q1 2026, with a demo for Steam Next Fest
Full release 2027, featuring online multiplayer and a complete adventure (story) mode.
Future goals: console ports + online-specific modes.
🧐 Our Philosophy
We are two independent developers, crafting everything by hand, with no AI.
No in-game purchases, no paid updates, no limited-time items: you pay once, and everything is included, just like classic retro-era games.
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