Spiralagon

Spiralagon

About the Game

Of course it was all a dream. No coherent story. No motivation. Nothing made sense. No one around.
Just ran, or tried to. Heavy legs. Barely able to move. But to jump felt like flying.
So collect hearts. Collect brains. Use power-ups. Success is simple, so long as success is enough

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configurable platform game:

  • side-scroll, third-person, first-person

  • individual levels, zone, or full campaign

  • high pressure time limits and health, or turn them off for casual terrain traversal

  • overwhelming OSD can be reduced or disabled

  • mouse sensitivity and fov adjustment, and head bob/screen shake toggles

Initial Release