Spaceport Architect

Spaceport Architect

About the Game

Welcome, Architect

Build and run the only spaceport on a newly colonized planet.

Start with a single landing pad and a handful of contracts. Hire staff, schedule incoming ships, keep cargo moving and expand your spaceport as the colony grows.

Keep the Colony Supplied

The colony depends on you.

Food, equipment and other essential supplies arrive by spaceship, and it is your job to make sure they get from the landing pad to the colony before they run out.

As the colony grows, so do the demands. Meet them all to unlock larger ships, more passengers and lucrative export contracts.

Let supplies run short, and the colony will make sure you know about it.

Welcome the Passengers

Imports keep the colony alive, but passengers keep the money flowing.

Build and operate a passenger terminal where travelers can check in, wait for their flights, use amenities and make their way to the gate.

The better your spaceport performs, the more people will want to use it, and the more your spaceline contacts will expect from you.

Make Every Landing Count

Schedule contracts onto your landing pads and make sure to leave room for unexpected opportunities.

As your spaceport grows, the schedule becomes a puzzle of its own. A delayed ship can affect everything behind it.

No Two Days Alike

Not every ship arrives on a predictable schedule.

A passing captain might need emergency repairs or a refuel. Another ship might have cargo that needs somewhere to be stored immediately.

These unexpected requests can be valuable opportunities, but only if your spaceport has the capacity to handle them.

And when someone offers to sell you suspiciously cheap cargo?

You may want to check what's in those crates.

Grow From a Small Outpost to an Interstellar Hub

Unlock new ship classes as you serve more passengers. Offer new ship services, improve your infrastructure and turn a modest outpost into a major transportation hub.

Every expansion creates new possibilities, and new problems to solve.

Key Features

  • Keep a growing colony supplied through cargo imports

  • Export colony-produced cargo for profit

  • Move passengers from check-in desks through security to their boarding gate, like a real airport

  • Design terminals, cargo facilities, storage zones, maintenance zones and amenities

  • Plan and schedule ship contracts across your landing pads

  • Handle unexpected repair, refueling and special requests

  • Create shops and lease them to spaceline contacts

  • Experience a day/night cycle with dynamic weather and clouds

  • Build on procedurally generated terrain like desert, grassland and snow

Initial Release