Space in the 80s

Space in the 80s

About the Game

Fly through neon landscapes, futuristic streets, and storm-filled skies in Space in the 80s. Forward movement is automatic—you steer, dodge obstacles, and push for a longer run while the scenery reacts to a synthwave soundtrack.

SPACE RUN

Travel through tunnels, emerge into open space, and circle a massive hull along a full 360-degree route. Navigate the obstacles ahead and protect your ship’s three hull points.

MIDNIGHT CITY

Weave through traffic beneath towering buildings as neon lights change colour and pulse with the music. One collision ends your run.

PLANET UNKNOWN

Fly above a sea of clouds or beneath stormy skies filled with lightning, towering structures, and other craft. Stay clear of obstacles—one collision ends the flight.

CHOOSE YOUR COSMIC SKY

Pair any environment with one of six skies: a black hole, a magnetar, a neutron star, or one of three nebulae.

FLY FARTHER. BEAT YOUR BEST.

Steer with your mouse or keyboard. Your score depends entirely on distance, and personal bests are saved locally for each environment and sky. Choose your route, start another run, and see how far you can go.

CREDITS

Music by Karl Casey @ White Bat Audio.

Starfield adapted from "An Elsewhere Starfield" by NASA's Scientific Visualization Studio. Star data: Tycho-2 and ESA/Gaia/DPAC. NASA and ESA have not reviewed or endorsed this game.

Black Hole effects: Black Hole with Volumetric Accretion Disk by EventHorizonFX.

Magnetar and Neutron Star assets: Magnetar Star Ultimate by Dmitry Andreev.

Nebula artwork and rendering assets: Modular Backgrounds - Nebula by Carlos Wilkes / CW Systems.

Space in the 80s was made with Unity®. Unity is a trademark or registered trademark of Unity Technologies.

Copyright © 2005-2026 Unity Technologies. All rights reserved.

Initial Release