SoundTriggersVR

SoundTriggersVR

About the Game

SoundTriggersVR offers many different ways to trigger notes, chords and effects with almost zero latency.

Setting up the instrument consists of:

On section


Set what triggers notes, chords and  effects.
Use:
- controller buttons
- values of objects (positions, rotations, trigger and pads values)
- distance between objects (controllers, head, point, line, plane)
- 1D zone between two values ( positions, rotations, trigger and pads values)
- 2D zone between two values ( positions, rotations, trigger and pads values)
- 3D zone cube, cylinder, tube, sphere
- direction change of a value
- velocity of a object
- acceleration of the object
- always on

Off section


Set what turns notes, chords and  effects off.
Use the same options as in On section with addition of time limit option.

Intensity section


Set the velocity of notes, chords and  effects.

Pitch section


Set the pitch of notes, chords and  effects.

Pitch shift section


Set the shift of pitch.

Chord section


Set all the available chords and how to switch between them.

Pitch bend section


Choose between:
- no pitch bend
- pitch bend before the start of the note
- pitch bend after the start of the note
- always pitch bend

Requirements


In order to send MIDI signals a MIDI output is needed and selected in settings.

Virtual MIDI cable can be used for output.
Recommended third party software:
Virtual loopback MIDI cable (Copyright 2010-2019 by Tobias Erichsen)

Initial Release