Slumber Realm
About the Game





That's a whole turn. Grab your trusty d6, arrange your backpack so one lucky roll sets everything off, and see how far it goes in snappy 30-minute runs.


Craft new degenerate combos to break the game, over and over and over again.
Over 150 Cards, including a Rusty Nail and a Sock Full of Nickels
Over 40 Memories to make battles easier… or weirder
Over 35 tasty Snacks to boost your runs


Pick any two Aspects (our word for classes) and draft Cards from both. For example:
Tactical + Sk8er: stack Vulnerability on the enemy, then use Tricks to trigger your Cards again and again.
Gamer + Tinker: stack the odds with extra dice while you upgrade your Cards.
Every pair mixes a different set of Cards into your backpack, so no two runs build the same machine.

Fall asleep and the school day follows you in.
The Lunch Lady is serving seconds whether you want them or not.
Your Geology Homework is still due.
The Werecoach will make you run laps until you howl.
The Alarm Clock is furious that you're still in bed.
Plus plenty more Knightmares to discover and unlock as you play.

Spend your Allowance on nostalgic ’90s memorabilia:
Retro video games
Lava lamps
Boomboxes
Inflatable chairs
Sick skateboards
Everything you need to survive Y2K.
Every morning your decorations earn Cool Points to spend on the Corkboard, so every time you wake up there is something new to unlock:
Cards
Memories
Snacks
Aspects
New Knightmares
Other surprises
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