Sit Still
Sit Still
About the Game
DESCRIPTION
1985. You play as a meteorologist who volunteers to help his news channel uncover the mystery behind a cataclysmic storm that strikes the town of Darkwood every 20 years.
While investigating the area where the storm originates, you discover a towering, abandoned D.T. FM radio station only to be kidnapped by a local legend known as Stroitel.
KEY FEATURES
Movement restricted to a rolling chair
Intricate story and deep lore
Immersive, atmospheric experience
GAMEPLAY
You awaken tied to a rolling chair in the basement of D.T. FM, with your captor always nearby.
His unstable behavior is controlled by eerie white noise but as the storm causes frequent power outages, that control begins to slip away.
Solve puzzles, sit still, and don’t get caught.
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