SHUFF IT
About the Game
Arcade Trackball Support
CABINET READY
We're building this game around as many of the common arcade trackball / control panel encoders as we can with the goal of making this a seamless plug-and-play experience. Feel free to reach out on Discord to provide me with your current encoder and I will do my best to make sure it's ready to go at launch!
CURRENT ENCODER COMPATIBILITY
Any encoder that translates trackball movement to mouse / keyboard
Opti-Wiz
JPAC
Native encoders that pass-through raw trackball signals to Windows
About the Game
CLASSIC ARCADE FEEL. MODERN EDGE.
SHUFF IT brings shuffleboard back to its roots—trackball in hand, cabinet-ready, no excuses. It’s fast, physical, and unforgiving. Whether you’re finessing a perfect curl around a blocker or blasting your opponent’s puck off the edge, this is pure arcade intensity reimagined for modern play.
Powered by a custom physics engine, SHUFF IT was built from the ground up for true trackball control. Every flick, curve, and smash is tuned to feel right. If the puck doesn’t move like it should, what’s the point?
BUILT FOR THE TRACKBALL. DIALED FOR FEEL.
From casual chaos to calculated shots, SHUFF IT rewards precision, timing, and guts. Nail the hammer. Ride the rail. Drop it in the zone or get out of the way.
MODES AVAILABLE AT LAUNCH
1P vs. 2P
1P vs. CPU (4 levels of difficulty, each with own play style)
1P PINPOINT Challenge
1P CHAOS Challenge
4P Tournament Bracket (can auto-fill with non-human CPU players)
8P Tournament Bracket (can auto-fill with non-human CPU players)
16P Tournament Bracket (can auto-fill with non-human CPU players)
GAMEPLAY MODIFIERS AVAILABLE AT LAUNCH
Basic Table (1/2/3 Scoring)
Three Round Classic
Over The Edge (First to 3 Hangers)
Cornhole Rules (Like at the Cabin)
"Deck" Rules (Floor Scoring)
Three Round Deck Rules
Race to 68
Available Tables (0)
View available tables...Events Timeline
View full events timeline...Initial Release