Shark Bait
About the Game
Dangle. Stab. Get eaten by Gary.
You are shark bait. Uncle lowers you from a helicopter into a sea full of piranhas. Your knife stabs anything that comes close. Grab the cash, get winched up before you're eaten, spend it, and go back down a little meaner.
The blood in the water summons Gary, a megalodon the size of a bus. If he swallows you, keep stabbing: every stab from the inside hurts him for good. Carve your way through his stomachs to his heart, and Uncle will take all the credit.
What's down there
Four seas: the sunlit Shallows, the Wreck, the Drop and the Trench, where Gary keeps his living room.
Four bosses: Clawdia the crab, Admiral Steve the swordfish, Kevin the oarfish, and Gary himself, fought from the inside.
Dozens of upgrades: sharper knives, bigger blades, tasers, toasters on a cord, depth charges, Uncle's Overtime and more, bought between dives.
Level up your diver: earn XP from everything you hurt and spend points on Strength, Vitality and Agility.
Read the warnings: every bite, lunge and zap is marked before it lands. Get out of the red.
Short dives, big decisions: bank now, or stay for more and risk the jaws.
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