SHARDS

SHARDS

About the Game

You and your partner are looking at different screens. One of you is the Operator, working the board; the other is the Guide, who holds only the rules. You can never see each other's screen — your voices are the only link. It plays best as a duo, but scales up to four — adding the Suppressor and the Decoder — while any number of others can join as listeners.

But the symbols you must convey have no names. Not a triangle, not a circle — alien marks that resist words. You'll have to invent your own language with your partner, fast.

At the center, a caged core is pulsing. Every mistake swells it redder, closer to collapse. Let it collapse, and the core breaks free of its cage.

Roguelike runs, never the same twice. Solve a stream of "anomalies" — symbol locks, ciphers, sequence locks — with your voice alone. The difficulty doesn't come from more; it comes from how hard it is to communicate clearly. A tense co-op horror puzzle, built for streams.

Key Features

- Voice-only asymmetric co-op: separate screens, different information.

- Nameless symbols you can barely describe — invent your own words for them.

- A collapse on the clock: the caged core swells red and finally breaks loose.

- Roguelike anomalies: symbol locks, ciphers, sequence locks, and more.

- Difficulty by communication, not count.

- Built for streams: panic, miscommunication, last-second tension. Spectator / viewer-join supported — unlimited listeners.

- Online co-op for 2–4, best as a duo (roles: Operator, Guide, Suppressor, Decoder; join code), plus solo practice & tutorial.

Initial Release