Shadow Slayer

Shadow Slayer

About the Game

Welcome to the Void

The world has fallen to eternal darkness. You are the last line of defense - a warrior trained in the ancient arts of the blade, tasked with piercing the veil that separates reality from chaos. Shadow Slayer is a high-octane action experience designed for players who crave intense combat and rhythmic, skill-based gameplay.

Core Gameplay Mechanics

Master the Blade: Engage in fluid, high-stakes combat where timing and precision are your greatest weapons. Learn to parry, strike, and dash through enemy defenses.

Explore the Shadows: Navigate through intricate, hand-crafted levels that hide secrets, deadly traps, and relentless enemies.

Unlock Your Potential: Evolve your playstyle as you progress. Unlock new, devastating abilities and master advanced combat techniques to crush those who stand in your way.

Stunning Visual Contrast: Experience a unique, stylized art direction that defines the aesthetic of the Void - where light is a luxury and shadow is your environment.

Key Features

Challenging Combat: Test your reflexes against ruthless bosses and diverse enemy archetypes that force you to adapt.

Fluid Movement: Navigate the battlefield with grace and speed. Master the art of the dash to control the flow of combat.

Immersive Atmosphere: Dive into a dark, compelling world built for action enthusiasts.

A full roguelite underneath.

  • 33 playable hunters, each a distinct starting loadout + passive mix; 14 auto-firing weapons with evolutions (plus a hidden ultimate), 22 passive powers, relics, crafting, pets, skins and per-character skill trees.

  • 6 modes - Classic, Endless, Hardcore, a 5-night Campaign, NG+ with an open-ended Ascension ladder, and a local 2-player Duel (best-of-3 with a closing ring) - across 18 map presets, up to ~12,800px across, each dotted with named regions, optional shrines, caches, watchtowers and ritual circles.

  • 126 achievements, daily & weekly seeded challenges with ghost replays, 8 run mutators, full-moon nights, a season pass of free cosmetics.

  • Full controller support (Xbox/PlayStation/Switch) - menus and all.

  • Survive 15 minutes and the dawn epilogue begins; kill the Nightmaster for the true ending.

Made of math and moonlight: 
every sprite is code-drawn vector art and the adaptive soundtrack is synthesized live - the whole game weighs less than a single screenshot of it.

Local 2-player co-op, gamepad + rumble, colorblind and reduced-flash modes, rebindable keys

Follow us:

Initial Release