Seventh Seal
About the Game
A Tormented Story of Survival
Locked inside a crumbling apartment complex, Violet discovers she isn’t just trapped with the dead — she’s trapped but is it for her protection? Writings stain the walls, a trumpet echoes through the night, and the sun refuses to rise. Every floor hides a nightmare: deranged tenants, rituals, and rooms steeped in unspeakable secrets. As she fights her way down through the building’s suffocating halls, she must uncover why the complex has become a prison of flesh and faith — and decide if escape is even possible.

Gameplay That Bleeds Fear
This isn’t just survival — it’s endurance under fire. Players wield an arsenal of weapons — handguns, shotguns, rifles, even hidden weapons — but ammo is scarce and every bullet matters. Combat is intense, brutal, and unforgiving. Between fights, puzzles block the path forward: breaker panels, cryptic notes, and sinister locks tied to apocalyptic prophecy. Each solved puzzle pulls Violet deeper into the madness, where no room feels safe and no hallway is empty.

Horror That Won’t Let Go
Every step drips with dread. Sudden crashes in the dark, whispers that crawl down the spine, apparitions flickering just out of reach — the game thrives on atmospheric horror and sharp, merciless jump scares. It’s a story as much about terror as it is about survival: a descent into a haunted world that blends psychological torment with physical monstrosities. Players who love true horror will find themselves gripped by a tale that doesn’t just scare — it scars.

In the end, Violet isn’t just fighting to survive — she’s unraveling the truth. Is this a viral outbreak? The dead rising in a plague of flesh? Or the final days written in prophecy? Every sign she uncovers drags her closer to the answer, but also deeper into terror. The apartment is sealed, its tenants already claimed by madness and death. Only by reading the signs, facing the horrors floor by floor, and refusing to break can Violet hope to escape the nightmare that has swallowed everyone inside.
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