Starting a Village from Zero
About the Game
— This is your own village-building story —
Starting a Village from Zero is a strategy roguelite where you build a village in a miniscape world.
You are a familiar summoned by Lily, an apprentice witch.
Cook meals, construct buildings, and create a thriving village on Lily's behalf.
[Keep the Moody Lily Happy]
Lily has a mood meter that you must raise to a certain level using limited resources.
Your actions will increase Lily’s mood.
Develop your village and enjoy a fulfilling village-building life.
[Simple Controls]
This is a simple 2D simulation game where you choose which buildings to construct from a set of options.
There’s no time limit, so you can play at your own pace.
However, deciding what to build and where to place it requires flexible thinking,
giving the game surprising depth despite its simplicity.
[A World That Changes Every Run]
Create your own village in a miniscape world that changes each time you start a game.
Buildings and ingredients are randomized each run.
Unexpected troubles may occur from time to time—overcome them with creative thinking.
[Plenty of Buildings and Items]
The game features more than 50 types of buildings and items.
At first there are only a few, but more will unlock as you play.
Buildings, items, and events all create synergies that enhance your gameplay experience.
Available Tables (0)
View available tables...Events Timeline
View full events timeline...Initial Release