Schoolgirl Card Pull Simulator

Schoolgirl Card Pull Simulator

About the Game

Schoolgirl Card Pull Simulator is a gacha-focused simulator built around one irresistible loop:

Work → Pull → Duplicate → Sell → Pull again.

When your wallet runs dry, you don’t wait — you work.
Play short minigames to earn in-game currency, then head straight to the gacha to chase new cards. Duplicates aren’t “wasted pulls”: talk to the shop clerk, sell extra cards, and turn them into your next round of spins.

But this isn’t just mindless pulling. The market matters.

Selling prices change randomly when you advance the day, so the question becomes:
sell now, or wait for a better price?
Smart timing can snowball your money faster, pushing you toward faster unlocks and bigger pulls.

As you collect more cards, you’ll unlock:

  • 10-Pulls (the 10th card has a higher SSR chance)

  • The Ultimate Gacha, where SSR odds increase the more you pull

And when an SSR finally hits — it hits hard. SSRs are intentionally rare, so the payoff is pure dopamine, backed by two different guaranteed animations that make it obvious when something special is coming.

Outside of jobs and gacha, the game switches to a 3D environment where you can interact with the clerk and display your collection in a showcase. Your goal is simple and satisfying:

Complete all 50 cards and fill every slot.

Estimated completion time is around 3 hours, depending on luck and how efficiently you manage money and selling.

Key Features

  • Gacha dopamine, dialed up: big flashy animations that make wins feel massive

  • Rarities: N / R / SR / SSR (SSRs are extremely rare — and extremely satisfying)

  • Two guaranteed hit animations to hype up your best pulls

  • Random market fluctuations: selling values change when days advance

  • Duplicates are valuable: sell per-card and reinvest to keep the loop rolling

  • 3 part-time job minigames: Dishwashing / Construction site / Card sorting

  • 3D shop & showcase: display your cards and enjoy the collector vibe

  • Completion-focused design: 50 total cards, no planned additions — a complete buy-to-own experience

  • No microtransactions / No real-money gacha: everything is earned with in-game currency

Gacha Progression (How It Works)

  • Unlock 10-Pulls by collecting a certain number of cards

    • The 10th card in a 10-Pull has increased SSR probability

  • Unlock Ultimate Gacha later

    • SSR rates increase based on how many 10-Pulls you’ve done in Ultimate

    • Example odds: 40% on the 5th 10-Pull / 50% on the 7th / 90% on the 10th

  • Daily SSR Rotation

    • The SSR pool changes each day (rotating 5 SSRs at a time)

    • Want a different SSR set? Use the Change Day button

Notes for Store Safety

  • No romance or sexual content

  • All characters are fictional 18+ students

  • No real-money purchases and no paid gacha mechanics

About Streaming / Let’s Plays

You are free to create and publish gameplay videos, streams, and Let’s Plays of Schoolgirl Card Pull Simulator.
No prior notice or permission is required, and you may monetize your content (ads, subscriptions, donations, etc.).

  • Any platform is OK (YouTube / Twitch / etc.)

  • Reviews, guides, highlights, clips, and edited videos are all welcome

Please follow the rules of your platform and respect third-party rights when using external music, images, or other copyrighted materials.

Initial Release