RPG: Fire Keeper
About the Game
Within the game, there is a fictional backdrop of a fantasy western/ sword and magic/middle age setting, with the country being ruled by a theocratic system.
One day, the god left, and evil creatures began to emerge. To maintain security, the god religion established a large barrier. However, it was necessary to select guardians to keep the barrier.
The players act as the fire keeper, responsible for screening, guiding and assisting the adventurers to become the guardians of the barrier.
One Fire Keeper's daily activities involve reading to learn about the world, conversing with adventurers to assist them, and providing them with treatment.
Finally, guide/assist them in making a final decision.
The overall format is that of a visual novel. However, the structure of the content is more like presenting the premise rather than telling a story.
The inspiration for the game originated from a thought about something on the subway. It borrowed the form of passing on the fire but distorted the original intention of the form.
It should be quite obvious what kind of popularity this is, right? 233
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