Ritterschlag
About the Game

From Good-for-Nothing to Knight
The Lord's ways are mysterious — sometimes all it takes to become a knight is beating up the rabble in front of the tavern for twenty nights. The fighter battles on his own — he is equipped between rounds.

Make Decisions
Choose from 10 classes — from swordmaster Siegfried to Brother Blasius and Moritz the Murderer. Each class has its own weapons, abilities, and build fantasies. Between battles, gold is spent at the merchant, items are collected from fallen enemies, and points are distributed across 8 attributes to shape the build. With 102 items across five rarity tiers, no two runs play the same. Focus on poison, critical hits, or a thorn build.

Survive Twenty Nights
Each night the rabble grows bolder — vagabonds, thugs, ruffians, and in between 3 bosses who will make short work of the fighter if the build is no good. 6 difficulty levels from Child's Play to Madness decide how hard the rabble hits — and along the way, new classes and items are unlocked.
Features
Medieval roguelite autobattler — inspired by Brotato
Ragdoll physics with dynamic knockback, blood effects, and slow motion
First-person perspective and cinematic camera in the heart of the melee
10 classes with unique abilities, weapons, and build fantasies
102 items in 5 rarity tiers
8 attributes: Strength, Vitality, Toughness, Wisdom, Intelligence, Dexterity, Charisma, Favor
6 difficulty levels
3 bosses: Siegfried, Gustav, and Horst, who put the build to the test
20 nights with ever more dangerous rabble
Available Tables (0)
View available tables...Events Timeline
View full events timeline...Initial Release